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[gd_scene load_steps=10 format=3 uid="uid://ba7pkdaq5y8nl"]
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[ext_resource type="PackedScene" uid="uid://8rcvw1vnjcf7" path="res://scene/character/character.tscn" id="1_pot50"]
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[ext_resource type="Script" path="res://script/character/player/combo.gd" id="2_i44w8"]
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[ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="2_kqo4a"]
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[ext_resource type="AnimationLibrary" uid="uid://croik07a1qko5" path="res://resource/skill_animation_library/animation_library.tres" id="3_io1si"]
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[ext_resource type="Script" path="res://script/character/player/player_input.gd" id="3_n07go"]
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[ext_resource type="Script" path="res://script/character/player/core.gd" id="3_rxdse"]
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[ext_resource type="Script" path="res://script/character/skill.gd" id="4_j6kp0"]
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[ext_resource type="Script" path="res://script/character/player/player_info.gd" id="4_mi1lk"]
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[ext_resource type="Script" path="res://script/character/player/player_action.gd" id="5_gum7v"]
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[node name="Character" instance=ExtResource("1_pot50")]
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[node name="Status" parent="." index="1"]
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speed_up_rate = 0.0
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[node name="View" parent="." index="2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.693056, 0)
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sprite_frames = ExtResource("2_kqo4a")
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animation = &"fist_attack05"
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[node name="Skill" type="AnimationPlayer" parent="Skill" index="0"]
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libraries = {
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"animation_library": ExtResource("3_io1si")
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}
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script = ExtResource("4_j6kp0")
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[node name="Combo" type="Node3D" parent="." index="8"]
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unique_name_in_owner = true
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script = ExtResource("2_i44w8")
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[node name="Core" type="Node3D" parent="." index="9"]
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unique_name_in_owner = true
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script = ExtResource("3_rxdse")
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[node name="PlayerInput" type="Node3D" parent="." index="10"]
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unique_name_in_owner = true
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script = ExtResource("3_n07go")
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[node name="PlayerAction" type="Node3D" parent="." index="11"]
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unique_name_in_owner = true
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script = ExtResource("5_gum7v")
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[node name="PlayerInfo" type="Node3D" parent="." index="12"]
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script = ExtResource("4_mi1lk")
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[connection signal="animation_finished" from="Skill/Skill" to="Skill/Skill" method="_on_animation_finished"]
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