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GDScript

@tool
2 years ago
extends Node3D
enum EActionType {Pressed, Released}
enum EDamageType {Sharp, Blunt}
2 years ago
enum ECharacterType {Player, Monster, Bullet}
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enum ETeam {Player, Monster}
enum EStance {
Idle,Ground1,Ground2,Ground3,Ground4,Ground5,Ground6,Ground7,
AirIdle = 10,Air1,Air2,Air3,
None = 99,
Any = 100,
}
2 years ago
enum EBreakLevel {None, Cancel, Jump, Break, Walk} #不可打断 取消技打断 跳跃打断 连招打断 行走打断
enum ECoreType {Free ,Lock, Passive}
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enum EGlobalEffect {CameraSize,CameraShake,ColorShift,Blur,SpeedLine}