You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

45 lines
1.4 KiB
GDScript

2 years ago
extends EffectBase
2 years ago
class_name Particle
@export var is_billboard: bool
2 years ago
var sub_particle_list: Array[Particle]
var particle_list: Array[GPUParticles3D]
var speed_scale_list: Array[Variant] = []
var decal_list: Array[Variant] = []
2 years ago
2 years ago
func on_ready():
for child in get_children():
if child is Particle:
sub_particle_list.append(child)
elif child is GPUParticles3D:
var particle: GPUParticles3D = child as GPUParticles3D
particle_list.append(particle)
speed_scale_list.append(particle.speed_scale)
particle.restart()
elif child is ParticleDecal:
decal_list.append(child)
else:
continue
if child.lifetime > lifetime_now:
lifetime_now = child.lifetime
for particle: GPUParticles3D in particle_list:
if particle.lifetime > lifetime_now:
lifetime_now = particle.lifetime
2 years ago
2 years ago
func on_process(delta: float):
for decal: ParticleDecal in decal_list:
decal.on_process(delta)
2 years ago
2 years ago
func on_set_pause(is_pause_set: bool):
for i in range(len(particle_list)):
var particle: GPUParticles3D = particle_list[i]
var speed_scale = speed_scale_list[i]
particle.speed_scale = 0 if is_pause else speed_scale
for sub_particle: Particle in sub_particle_list:
sub_particle.set_pause(is_pause_set)