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[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://c086e54lyh2yb"
path="res://.godot/imported/BulletRound.obj-e30c0bd502e9ec777d1d1171440bb504.mesh"
[deps]
files=["res://.godot/imported/BulletRound.obj-e30c0bd502e9ec777d1d1171440bb504.mesh"]
source_file="res://render/mesh/_backup/BulletRound.obj"
dest_files=["res://.godot/imported/BulletRound.obj-e30c0bd502e9ec777d1d1171440bb504.mesh", "res://.godot/imported/BulletRound.obj-e30c0bd502e9ec777d1d1171440bb504.mesh"]
[params]
generate_tangents=true
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
optimize_mesh=true
force_disable_mesh_compression=false