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1 year ago
[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://7e4fnj5sg72s"]
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[ext_resource type="Resource" uid="uid://dib6g7t6p5ac2" path="res://config/attack/blunt_normal_hit.tres" id="1_k0cmy"]
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[ext_resource type="Resource" uid="uid://dja8jwx16njmf" path="res://config/attack_box/box_small.tres" id="2_erxj5"]
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[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="2_yc8jq"]
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[ext_resource type="Animation" uid="uid://t01a4jvp8srr" path="res://resource/skill_animation/hero01_fist_attack01.tres" id="3_b2pdb"]
[ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="4_ymqrn"]
[ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="5_0ynk7"]
[resource]
script = ExtResource("2_yc8jq")
weapon = ExtResource("5_0ynk7")
action = "attack_light"
name = ""
skill_animation = ExtResource("3_b2pdb")
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range = 0.0
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free_lock = false
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ignore_push = false
attack1 = ExtResource("1_k0cmy")
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attack1_box = ExtResource("2_erxj5")
attack1_with_pause_frame = true
attack1_with_stop = true
attack2_with_pause_frame = false
attack2_with_stop = false
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stance_from = 0
stance_to = 1
break_level = 3
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is_charging = false
mp_cost = 0
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mp_sub_cost = false
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warn_type = 0
with_stop = false
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is_lock_x = true
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refresh_animation = false
sprite_frames = ExtResource("4_ymqrn")
animation_name = "fist_attack01"