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10 months ago
[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://ddc14ei2mwen6"]
[ext_resource type="Resource" uid="uid://dib6g7t6p5ac2" path="res://config/attack/blunt_normal_hit.tres" id="1_4lnv2"]
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[ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_sl4n4"]
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[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_gsnqk"]
[ext_resource type="Animation" uid="uid://bkre61dn64j2f" path="res://resource/skill_animation/hero01_short_attack01.tres" id="4_f30l7"]
[ext_resource type="SpriteFrames" uid="uid://cndpnxtdh37ii" path="res://resource/animation/character/hero01_short_attack.aseprite" id="5_8vcrr"]
[ext_resource type="Resource" uid="uid://pnhii1a83axg" path="res://config/weapon/short.tres" id="6_fxdqr"]
[resource]
script = ExtResource("3_gsnqk")
weapon = ExtResource("6_fxdqr")
action = "attack_light"
name = ""
skill_animation = ExtResource("4_f30l7")
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range = 0.0
free_lock = false
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ignore_push = false
attack1 = ExtResource("1_4lnv2")
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attack1_box = ExtResource("2_sl4n4")
attack1_with_pause_frame = true
attack1_with_stop = true
attack2_with_pause_frame = false
attack2_with_stop = false
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stance_from = 0
stance_to = 1
break_level = 3
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is_charging = false
mp_cost = 0
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mp_sub_cost = false
warn_type = 0
with_stop = false
is_lock_x = true
refresh_animation = false
sprite_frames = ExtResource("5_8vcrr")
animation_name = "short_attack01"