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14 lines
309 B
GDScript
14 lines
309 B
GDScript
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2 years ago
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extends Node3D
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var skill_map = {} #stance -> skill
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var input_list = [] #指令缓存
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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