fix 资源依赖修复
parent
1a59661b08
commit
13d940a353
@ -0,0 +1,14 @@
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[gd_resource type="Resource" script_class="AttackCfg" load_steps=2 format=3 uid="uid://ckbf40c75bfqf"]
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[ext_resource type="Script" path="res://script/config/attack_cfg.gd" id="1_iuifx"]
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[resource]
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script = ExtResource("1_iuifx")
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damage_rate = 1.0
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break_level = 0
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hit_back_speed = 2.0
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hit_back_duration = 0.05
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hit_up_speed = 4.0
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hit_up_duration = 0.1
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pause_time = 0.0
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is_floating = true
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@ -0,0 +1,21 @@
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[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://4whbnu8f7qyo"]
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[ext_resource type="Resource" uid="uid://bsqk3q6mccllg" path="res://config/attack/normal_hit.tres" id="1_tcc88"]
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[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="2_1xtt1"]
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[ext_resource type="Animation" uid="uid://iprcbf277rf4" path="res://resource/skill_animation/hero01_long_skill02.tres" id="3_b7s0y"]
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[ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="4_rbnly"]
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[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="5_u5xo6"]
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[resource]
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script = ExtResource("2_1xtt1")
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weapon = ExtResource("5_u5xo6")
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stance_from = 2
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stance_to = 10
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break_level = 3
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action = "attack_heavy"
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name = ""
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skill_animation = ExtResource("3_b7s0y")
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attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_tcc88")])
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has_animation = false
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sprite_frams = ExtResource("4_rbnly")
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animation_name = "long_skill02"
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@ -1,12 +1,12 @@
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[gd_resource type="Resource" script_class="SkillCfg" load_steps=3 format=3 uid="uid://p7rrgcllpisi"]
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[ext_resource type="Script" path="res://script/config/skill_cfg.gd" id="1_jpm54"]
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[ext_resource type="SpriteFrames" uid="uid://ii1wpqmkpqa3" path="res://resource/animation/character/basic_move.aseprite" id="2_2pfl0"]
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[ext_resource type="SpriteFrames" uid="uid://2cb8lknel0ih" path="res://resource/animation/character/basic_move.aseprite" id="2_2pfl0"]
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[resource]
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script = ExtResource("1_jpm54")
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name = ""
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attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([])
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has_animation = false
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sprite_frams = ExtResource("2_2pfl0")
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animation1 = "ground1_loop"
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animation2 = ""
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animation_name = ""
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Binary file not shown.
@ -0,0 +1,105 @@
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[gd_resource type="Animation" load_steps=2 format=3 uid="uid://iprcbf277rf4"]
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[ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="1_5wtdf"]
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[resource]
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resource_name = "hero01_long_skill02"
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length = 0.8
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("View:sprite_frames")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [ExtResource("1_5wtdf")]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("View:animation")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": ["long_skill02"]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("View:frame")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [0, 1, 2, 3, 4, 5, 6, 7]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("Status:break_level")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [0, 3]
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}
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tracks/4/type = "value"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath("Status:speed_up_rate")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"times": PackedFloat32Array(0.1, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [-0.5, -1.0]
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}
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tracks/5/type = "value"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath("Status:skill_move_speed")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"times": PackedFloat32Array(0.1, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [4.0, 0.0]
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}
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tracks/6/type = "value"
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/path = NodePath("Status:skill_float_speed")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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"times": PackedFloat32Array(0.4, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [3.0, 0.0]
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}
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tracks/7/type = "method"
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/path = NodePath("Battle")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/keys = {
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"times": PackedFloat32Array(0.4),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [],
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"method": &"attack"
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}]
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}
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@ -1,5 +1,5 @@
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[gd_scene load_steps=2 format=3 uid="uid://c0sqb3w2tjjym"]
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[gd_scene load_steps=2 format=3 uid="uid://cdyymv2w1qr66"]
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[ext_resource type="PackedScene" uid="uid://vnkcr04hevna" path="res://scene/character/character.tscn" id="1_eshlr"]
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[ext_resource type="PackedScene" uid="uid://ksxwg0alt2us" path="res://scene/character/character.tscn" id="1_eshlr"]
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[node name="Character" instance=ExtResource("1_eshlr")]
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