diff --git a/project.godot b/project.godot index 9ecc289..6781105 100644 --- a/project.godot +++ b/project.godot @@ -55,11 +55,11 @@ folder_colors={ texture={ "compress/channel_pack": 0, -"compress/hdr_compression": 1, +"compress/hdr_compression": 0, "compress/high_quality": false, "compress/lossy_quality": 0.7, "compress/mode": 0, -"compress/normal_map": 0, +"compress/normal_map": 2, "detect_3d/compress_to": 0, "mipmaps/generate": false, "mipmaps/limit": -1, diff --git a/resource/animation/character/_design_hero01.png.import b/resource/animation/character/_design_hero01.png.import index bd62a9c..25ebf61 100644 --- a/resource/animation/character/_design_hero01.png.import +++ b/resource/animation/character/_design_hero01.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/_design_hero01.png-dc5382d5d7782e89d90a987541 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/_design_hero01_flat.png.import b/resource/animation/character/_design_hero01_flat.png.import index b861c3a..44d30b2 100644 --- a/resource/animation/character/_design_hero01_flat.png.import +++ b/resource/animation/character/_design_hero01_flat.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/_design_hero01_flat.png-16534eb814f25b9a00601 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/_design_monster.png.import b/resource/animation/character/_design_monster.png.import index 8db5701..f404804 100644 --- a/resource/animation/character/_design_monster.png.import +++ b/resource/animation/character/_design_monster.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/_design_monster.png-4c893368f8cb2f3a5308a767d compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/basic_move.png.import b/resource/animation/character/basic_move.png.import index dc3d35e..8a37f1e 100644 --- a/resource/animation/character/basic_move.png.import +++ b/resource/animation/character/basic_move.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/basic_move.png-ca2a3b7e7fd156603c8676a90db561 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/boss01_attack.png.import b/resource/animation/character/boss01_attack.png.import index 6753c82..70ca85a 100644 --- a/resource/animation/character/boss01_attack.png.import +++ b/resource/animation/character/boss01_attack.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/boss01_attack.png-9e0f051ee9cca5abca3be9db44c compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/boss01_move.png.import b/resource/animation/character/boss01_move.png.import index ed36663..537dd38 100644 --- a/resource/animation/character/boss01_move.png.import +++ b/resource/animation/character/boss01_move.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/boss01_move.png-e5e2bc0de6bfac509189dddbff7d6 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/hero01_fist_attack.png.import b/resource/animation/character/hero01_fist_attack.png.import index 4067a98..ba77381 100644 --- a/resource/animation/character/hero01_fist_attack.png.import +++ b/resource/animation/character/hero01_fist_attack.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/hero01_fist_attack.png-f1afb7dc0fba0b912c21d2 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/hero01_fist_skill01.png.import b/resource/animation/character/hero01_fist_skill01.png.import index 1844731..f817805 100644 --- a/resource/animation/character/hero01_fist_skill01.png.import +++ b/resource/animation/character/hero01_fist_skill01.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/hero01_fist_skill01.png-f3cd11a969bab5d883cde compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/hero01_long_attack.png.import b/resource/animation/character/hero01_long_attack.png.import index 4c317ae..636b1db 100644 --- a/resource/animation/character/hero01_long_attack.png.import +++ b/resource/animation/character/hero01_long_attack.png.import @@ -3,30 +3,29 @@ importer="texture" type="CompressedTexture2D" uid="uid://daqn6aqfp1hva" -path.s3tc="res://.godot/imported/hero01_long_attack.png-54e26e890d7bd9dab3f6410116d7d1f5.s3tc.ctex" +path="res://.godot/imported/hero01_long_attack.png-54e26e890d7bd9dab3f6410116d7d1f5.ctex" metadata={ -"imported_formats": ["s3tc_bptc"], -"vram_texture": true +"vram_texture": false } [deps] source_file="res://resource/animation/character/hero01_long_attack.png" -dest_files=["res://.godot/imported/hero01_long_attack.png-54e26e890d7bd9dab3f6410116d7d1f5.s3tc.ctex"] +dest_files=["res://.godot/imported/hero01_long_attack.png-54e26e890d7bd9dab3f6410116d7d1f5.ctex"] [params] -compress/mode=2 +compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 -mipmaps/generate=true +mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/hero01_long_skill01.png.import b/resource/animation/character/hero01_long_skill01.png.import index 5528cd7..b18a83f 100644 --- a/resource/animation/character/hero01_long_skill01.png.import +++ b/resource/animation/character/hero01_long_skill01.png.import @@ -3,30 +3,29 @@ importer="texture" type="CompressedTexture2D" uid="uid://dh142anvil1la" -path.s3tc="res://.godot/imported/hero01_long_skill01.png-816ec8e6e778bffb328303d94cf232e6.s3tc.ctex" +path="res://.godot/imported/hero01_long_skill01.png-816ec8e6e778bffb328303d94cf232e6.ctex" metadata={ -"imported_formats": ["s3tc_bptc"], -"vram_texture": true +"vram_texture": false } [deps] source_file="res://resource/animation/character/hero01_long_skill01.png" -dest_files=["res://.godot/imported/hero01_long_skill01.png-816ec8e6e778bffb328303d94cf232e6.s3tc.ctex"] +dest_files=["res://.godot/imported/hero01_long_skill01.png-816ec8e6e778bffb328303d94cf232e6.ctex"] [params] -compress/mode=2 +compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 -mipmaps/generate=true +mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/hero01_long_skill02.png.import b/resource/animation/character/hero01_long_skill02.png.import index 76fe474..84f52b7 100644 --- a/resource/animation/character/hero01_long_skill02.png.import +++ b/resource/animation/character/hero01_long_skill02.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/hero01_long_skill02.png-61752eaad84098bbf1d08 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/hero01_move.png.import b/resource/animation/character/hero01_move.png.import index f05e059..f12948a 100644 --- a/resource/animation/character/hero01_move.png.import +++ b/resource/animation/character/hero01_move.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/hero01_move.png-bcacccbe39aeeae76a6dd3feeffec compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/hero01_short_attack.png.import b/resource/animation/character/hero01_short_attack.png.import index 93f12bb..9576220 100644 --- a/resource/animation/character/hero01_short_attack.png.import +++ b/resource/animation/character/hero01_short_attack.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/hero01_short_attack.png-f7efa0b1aba901e26857e compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/hero01_short_skill01.png.import b/resource/animation/character/hero01_short_skill01.png.import index 462f479..df97f06 100644 --- a/resource/animation/character/hero01_short_skill01.png.import +++ b/resource/animation/character/hero01_short_skill01.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/hero01_short_skill01.png-7e9ee94c42a66607a7c1 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/monster01_attack.png.import b/resource/animation/character/monster01_attack.png.import index 697c7cc..23b8ebe 100644 --- a/resource/animation/character/monster01_attack.png.import +++ b/resource/animation/character/monster01_attack.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/monster01_attack.png-73b9bb69c759d9069f8dec1a compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/monster01_move.png.import b/resource/animation/character/monster01_move.png.import index 7fb937b..238fe03 100644 --- a/resource/animation/character/monster01_move.png.import +++ b/resource/animation/character/monster01_move.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/monster01_move.png-7d9dee00c225914eb211afd077 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/monster02_attack.png.import b/resource/animation/character/monster02_attack.png.import index 31a1268..f8c9e43 100644 --- a/resource/animation/character/monster02_attack.png.import +++ b/resource/animation/character/monster02_attack.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/monster02_attack.png-969f091f6c09e07323313d08 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/monster02_move.png.import b/resource/animation/character/monster02_move.png.import index 1aaf6a0..6419c6a 100644 --- a/resource/animation/character/monster02_move.png.import +++ b/resource/animation/character/monster02_move.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/monster02_move.png-71e8627cfe4ec225664844395c compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/monster03_attack.png.import b/resource/animation/character/monster03_attack.png.import index 4b88dbe..e03eb5a 100644 --- a/resource/animation/character/monster03_attack.png.import +++ b/resource/animation/character/monster03_attack.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/monster03_attack.png-1b78c6ba5dd8743dcd750a16 compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/monster03_move.png.import b/resource/animation/character/monster03_move.png.import index 148849b..836569c 100644 --- a/resource/animation/character/monster03_move.png.import +++ b/resource/animation/character/monster03_move.png.import @@ -18,14 +18,14 @@ dest_files=["res://.godot/imported/monster03_move.png-a07a0d8415a06501c435df57dc compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 +compress/hdr_compression=0 +compress/normal_map=2 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false