命中停止技能位移标记
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[remap]
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importer="Aseprite SpriteFrames Import"
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type="SpriteFrames"
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uid="uid://dhosak07ijfqx"
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path="res://.godot/imported/_design_hero02.aseprite-79c77f72114ef9b21fb336c23a90a31d.res"
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[deps]
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source_file="res://resource/animation/character/_design_hero02.aseprite"
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dest_files=["res://.godot/imported/_design_hero02.aseprite-79c77f72114ef9b21fb336c23a90a31d.res"]
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[params]
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spritesheet/layout=0
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spritesheet/fixed_rows_count=1
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spritesheet/fixed_columns_count=1
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spritesheet/border_type=0
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spritesheet/trim=false
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spritesheet/ignore_empty=false
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spritesheet/merge_duplicates=false
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animation/default/name="default"
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animation/default/direction=0
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animation/default/repeat_count=0
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animation/autoplay=""
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://btskck75as5kx"
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path="res://.godot/imported/_design_hero02.png-5c1f69d72d2e179329e70b90a8c21702.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resource/animation/character/_design_hero02.png"
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dest_files=["res://.godot/imported/_design_hero02.png-5c1f69d72d2e179329e70b90a8c21702.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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