fix 图集padding 重新导出

master
chendian 1 year ago
parent 4326f3c5a2
commit 5b2b8b810c

@ -88,6 +88,7 @@ func _export_texture(source_file: String, options: Common.ParsedAnimationOptions
] + variable_options + [
"--sheet", global_png_path,
"--data", global_data_path,
"--inner-padding","1",
ProjectSettings.globalize_path(source_file)
])

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File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

@ -36,7 +36,7 @@ tracks/2/path = NodePath("%Battle")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0.3, 0.5, 0.7, 0.9),
"times": PackedFloat32Array(0.3, 0.5, 0.7, 0.8),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"values": [{
"args": [],

@ -114,7 +114,6 @@ double_sided = false
texture_filter = 0
sprite_frames = ExtResource("6_whjpk")
animation = &"basic_air_flash"
frame = 7
script = ExtResource("4_vijjv")
[node name="Move" type="Node3D" parent="."]

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