diff --git a/project.godot b/project.godot index 1048e0b..7aa168e 100644 --- a/project.godot +++ b/project.godot @@ -51,6 +51,28 @@ folder_colors={ "res://resource/animation/character/": "yellow" } +[importer_defaults] + +texture={ +"compress/channel_pack": 0, +"compress/hdr_compression": 1, +"compress/high_quality": false, +"compress/lossy_quality": 0.7, +"compress/mode": 0, +"compress/normal_map": 0, +"detect_3d/compress_to": 0, +"mipmaps/generate": false, +"mipmaps/limit": -1, +"process/fix_alpha_border": false, +"process/hdr_as_srgb": false, +"process/hdr_clamp_exposure": false, +"process/normal_map_invert_y": false, +"process/premult_alpha": false, +"process/size_limit": 0, +"roughness/mode": 0, +"roughness/src_normal": "" +} + [input] attack_light={ diff --git a/resource/animation/character/_design_hero01.png.import b/resource/animation/character/_design_hero01.png.import index 5180cdd..03a9a06 100644 --- a/resource/animation/character/_design_hero01.png.import +++ b/resource/animation/character/_design_hero01.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/_design_hero01_flat.png.import b/resource/animation/character/_design_hero01_flat.png.import index 0e4de74..e04e080 100644 --- a/resource/animation/character/_design_hero01_flat.png.import +++ b/resource/animation/character/_design_hero01_flat.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/_design_monster.png.import b/resource/animation/character/_design_monster.png.import index 5148ed8..405a746 100644 --- a/resource/animation/character/_design_monster.png.import +++ b/resource/animation/character/_design_monster.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/basic_move.png.import b/resource/animation/character/basic_move.png.import index 9e4fe41..54fd9e6 100644 --- a/resource/animation/character/basic_move.png.import +++ b/resource/animation/character/basic_move.png.import @@ -3,30 +3,29 @@ importer="texture" type="CompressedTexture2D" uid="uid://dph82nghn0dys" -path.s3tc="res://.godot/imported/basic_move.png-ca2a3b7e7fd156603c8676a90db56136.s3tc.ctex" +path="res://.godot/imported/basic_move.png-ca2a3b7e7fd156603c8676a90db56136.ctex" metadata={ -"imported_formats": ["s3tc_bptc"], -"vram_texture": true +"vram_texture": false } [deps] source_file="res://resource/animation/character/basic_move.png" -dest_files=["res://.godot/imported/basic_move.png-ca2a3b7e7fd156603c8676a90db56136.s3tc.ctex"] +dest_files=["res://.godot/imported/basic_move.png-ca2a3b7e7fd156603c8676a90db56136.ctex"] [params] -compress/mode=2 +compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=true +mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/boss01_attack.png.import b/resource/animation/character/boss01_attack.png.import index 25ac574..80a3856 100644 --- a/resource/animation/character/boss01_attack.png.import +++ b/resource/animation/character/boss01_attack.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/boss01_move.png.import b/resource/animation/character/boss01_move.png.import index c040af4..f31dd54 100644 --- a/resource/animation/character/boss01_move.png.import +++ b/resource/animation/character/boss01_move.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/hero01_fist_normal_attack.png.import b/resource/animation/character/hero01_fist_normal_attack.png.import index 0e5b9a9..5493a94 100644 --- a/resource/animation/character/hero01_fist_normal_attack.png.import +++ b/resource/animation/character/hero01_fist_normal_attack.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/hero01_fist_skill01.png.import b/resource/animation/character/hero01_fist_skill01.png.import index 5abaa01..b573188 100644 --- a/resource/animation/character/hero01_fist_skill01.png.import +++ b/resource/animation/character/hero01_fist_skill01.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/hero01_long_normal_attack.png.import b/resource/animation/character/hero01_long_normal_attack.png.import index 351ba52..e0e4240 100644 --- a/resource/animation/character/hero01_long_normal_attack.png.import +++ b/resource/animation/character/hero01_long_normal_attack.png.import @@ -3,30 +3,29 @@ importer="texture" type="CompressedTexture2D" uid="uid://b41h1ruloqsbu" -path.s3tc="res://.godot/imported/hero01_long_normal_attack.png-c595b9e179165283fdc80e8a880f2d52.s3tc.ctex" +path="res://.godot/imported/hero01_long_normal_attack.png-c595b9e179165283fdc80e8a880f2d52.ctex" metadata={ -"imported_formats": ["s3tc_bptc"], -"vram_texture": true +"vram_texture": false } [deps] source_file="res://resource/animation/character/hero01_long_normal_attack.png" -dest_files=["res://.godot/imported/hero01_long_normal_attack.png-c595b9e179165283fdc80e8a880f2d52.s3tc.ctex"] +dest_files=["res://.godot/imported/hero01_long_normal_attack.png-c595b9e179165283fdc80e8a880f2d52.ctex"] [params] -compress/mode=2 +compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=true +mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/hero01_long_skill01.png.import b/resource/animation/character/hero01_long_skill01.png.import index ef0e770..2a65692 100644 --- a/resource/animation/character/hero01_long_skill01.png.import +++ b/resource/animation/character/hero01_long_skill01.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/hero01_long_skill02.png.import b/resource/animation/character/hero01_long_skill02.png.import index 1978141..4653c20 100644 --- a/resource/animation/character/hero01_long_skill02.png.import +++ b/resource/animation/character/hero01_long_skill02.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/hero01_move.png.import b/resource/animation/character/hero01_move.png.import index 285eb5a..013d454 100644 --- a/resource/animation/character/hero01_move.png.import +++ b/resource/animation/character/hero01_move.png.import @@ -3,30 +3,29 @@ importer="texture" type="CompressedTexture2D" uid="uid://deqshq0cjsrja" -path.s3tc="res://.godot/imported/hero01_move.png-bcacccbe39aeeae76a6dd3feeffec29f.s3tc.ctex" +path="res://.godot/imported/hero01_move.png-bcacccbe39aeeae76a6dd3feeffec29f.ctex" metadata={ -"imported_formats": ["s3tc_bptc"], -"vram_texture": true +"vram_texture": false } [deps] source_file="res://resource/animation/character/hero01_move.png" -dest_files=["res://.godot/imported/hero01_move.png-bcacccbe39aeeae76a6dd3feeffec29f.s3tc.ctex"] +dest_files=["res://.godot/imported/hero01_move.png-bcacccbe39aeeae76a6dd3feeffec29f.ctex"] [params] -compress/mode=2 +compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=true +mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false diff --git a/resource/animation/character/hero01_short_normal_attack.png.import b/resource/animation/character/hero01_short_normal_attack.png.import index 925bd97..4af9470 100644 --- a/resource/animation/character/hero01_short_normal_attack.png.import +++ b/resource/animation/character/hero01_short_normal_attack.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/hero01_short_skill01.png.import b/resource/animation/character/hero01_short_skill01.png.import index 9692875..7974fc8 100644 --- a/resource/animation/character/hero01_short_skill01.png.import +++ b/resource/animation/character/hero01_short_skill01.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/monster01_attack.png.import b/resource/animation/character/monster01_attack.png.import index dcd7cd5..2b3e65e 100644 --- a/resource/animation/character/monster01_attack.png.import +++ b/resource/animation/character/monster01_attack.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/monster01_move.png.import b/resource/animation/character/monster01_move.png.import index 7172f63..aef7e1c 100644 --- a/resource/animation/character/monster01_move.png.import +++ b/resource/animation/character/monster01_move.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/monster02_attack.png.import b/resource/animation/character/monster02_attack.png.import index b146fd4..e5ed1cc 100644 --- a/resource/animation/character/monster02_attack.png.import +++ b/resource/animation/character/monster02_attack.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/monster02_move.png.import b/resource/animation/character/monster02_move.png.import index b3a8af6..254c844 100644 --- a/resource/animation/character/monster02_move.png.import +++ b/resource/animation/character/monster02_move.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/monster03_attack.png.import b/resource/animation/character/monster03_attack.png.import index 6bc0a5a..31248c1 100644 --- a/resource/animation/character/monster03_attack.png.import +++ b/resource/animation/character/monster03_attack.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/resource/animation/character/monster03_move.png.import b/resource/animation/character/monster03_move.png.import index f52384c..5339dbb 100644 --- a/resource/animation/character/monster03_move.png.import +++ b/resource/animation/character/monster03_move.png.import @@ -25,10 +25,10 @@ mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" -process/fix_alpha_border=true +process/fix_alpha_border=false process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/scene/character/player.tscn b/scene/character/player.tscn index 1454dac..426025d 100644 --- a/scene/character/player.tscn +++ b/scene/character/player.tscn @@ -8,7 +8,6 @@ [node name="View" parent="." index="2"] animation = &"long_attack01" -frame = 8 [node name="Input" type="Node3D" parent="." index="5"] script = ExtResource("2_qkra8") diff --git a/script/character/view.gd b/script/character/view.gd index 9c43829..fc53b70 100644 --- a/script/character/view.gd +++ b/script/character/view.gd @@ -88,7 +88,7 @@ func update_trans(): play(trans.to) func update_flip(): - flip_h = !status.is_right + scale.x = 1 if status.is_right else -1 func _on_animation_finished(): if animation in run_map: