master
chendian 9 months ago
parent cd796cf425
commit aaab19b734

File diff suppressed because one or more lines are too long

@ -136,12 +136,15 @@ func init_level_character() -> void:
func init_level_main() -> void: func init_level_main() -> void:
var level_main: GridMap = %LevelGridMain as GridMap var level_main: GridMap = %LevelGridMain as GridMap
mark_white_list.clear()
mark_black_list.clear()
grid_main_cache_cells.clear()
var id_min: Vector3i = Util.get_level_grid_pos2(pos_min()) var id_min: Vector3i = Util.get_level_grid_pos2(pos_min())
var id_max: Vector3i = Util.get_level_grid_pos2(pos_max()) var id_max: Vector3i = Util.get_level_grid_pos2(pos_max())
# 正前面 # 正前面
for x in range(id_min.x, id_max.x+1): for x in range(id_min.x, id_max.x+1):
for y in range(id_min.y, id_max.y+1): for y in range(id_min.y, id_max.y+1):
var pos: Vector3i = Vector3i(x, id_max.z, y) var pos: Vector3i = Vector3i(x, y, id_max.z)
add_grid_main_cache_cell(level_main, pos) add_grid_main_cache_cell(level_main, pos)
# 底面黑块 # 底面黑块
for x in range(id_min.x, id_max.x+1): for x in range(id_min.x, id_max.x+1):
@ -153,7 +156,7 @@ func init_level_main() -> void:
mark_black_list.append(pos) mark_black_list.append(pos)
# 底面黑块延申空气墙 # 底面黑块延申空气墙
for mark_black in mark_black_list: for mark_black in mark_black_list:
for y in range(id_min.y, id_max.y -1): for y in range(id_min.y, id_max.y):
var pos: Vector3i = Vector3i(mark_black.x, y, mark_black.z) var pos: Vector3i = Vector3i(mark_black.x, y, mark_black.z)
add_grid_main_cache_cell(level_main, pos) add_grid_main_cache_cell(level_main, pos)
mark_white_list.append(pos) mark_white_list.append(pos)

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