动画迭代

master
chendian 1 year ago
parent d66aa2a08d
commit cc7a136f33

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Width:  |  Height:  |  Size: 21 KiB

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Width:  |  Height:  |  Size: 7.8 KiB

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@ -4,7 +4,7 @@
[resource] [resource]
resource_name = "hero01_fist_air_attack01" resource_name = "hero01_fist_air_attack01"
length = 0.8 length = 0.9
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
@ -112,8 +112,8 @@ tracks/8/path = NodePath("View:frame")
tracks/8/interp = 1 tracks/8/interp = 1
tracks/8/loop_wrap = true tracks/8/loop_wrap = true
tracks/8/keys = { tracks/8/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 1, "update": 1,
"values": [0, 1, 2, 3, 4, 5, 6, 7] "values": [0, 1, 2, 3, 4, 5, 6, 7, 8]
} }

@ -4,7 +4,7 @@
[resource] [resource]
resource_name = "hero01_fist_air_attack02" resource_name = "hero01_fist_air_attack02"
length = 0.6 length = 0.7
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
@ -112,8 +112,8 @@ tracks/8/path = NodePath("View:frame")
tracks/8/interp = 1 tracks/8/interp = 1
tracks/8/loop_wrap = true tracks/8/loop_wrap = true
tracks/8/keys = { tracks/8/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1, "update": 1,
"values": [0, 1, 2, 3, 4, 5] "values": [0, 1, 2, 3, 4, 5, 6]
} }

@ -4,7 +4,8 @@
[resource] [resource]
resource_name = "hero01_fist_air_attack03" resource_name = "hero01_fist_air_attack03"
length = 0.6 length = 0.7
step = 0.1
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
@ -112,8 +113,8 @@ tracks/8/path = NodePath("View:frame")
tracks/8/interp = 1 tracks/8/interp = 1
tracks/8/loop_wrap = true tracks/8/loop_wrap = true
tracks/8/keys = { tracks/8/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
"update": 1, "update": 1,
"values": [0, 1, 2, 3, 4, 5] "values": [0, 1, 2, 3, 4, 5, 6]
} }

@ -5,6 +5,7 @@
[resource] [resource]
resource_name = "hero01_fist_attack05" resource_name = "hero01_fist_attack05"
length = 1.3 length = 1.3
step = 0.1
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true

@ -21,10 +21,8 @@
[ext_resource type="PackedScene" uid="uid://dfjudjr7aq205" path="res://scene/ui/item/skill_item.tscn" id="12_gotas"] [ext_resource type="PackedScene" uid="uid://dfjudjr7aq205" path="res://scene/ui/item/skill_item.tscn" id="12_gotas"]
[ext_resource type="Script" path="res://script/ui/hud/core_item.gd" id="12_s7xys"] [ext_resource type="Script" path="res://script/ui/hud/core_item.gd" id="12_s7xys"]
[sub_resource type="Animation" id="Animation_ikdwl"] [sub_resource type="Animation" id="Animation_pfl0h"]
resource_name = "rotate" length = 0.001
loop_mode = 1
step = 0.1
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
@ -32,14 +30,16 @@ tracks/0/path = NodePath("Lock:rotation")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0, 1), "times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1, 1), "transitions": PackedFloat32Array(1),
"update": 0, "update": 0,
"values": [0.0, 6.28319] "values": [0.0]
} }
[sub_resource type="Animation" id="Animation_pfl0h"] [sub_resource type="Animation" id="Animation_ikdwl"]
length = 0.001 resource_name = "rotate"
loop_mode = 1
step = 0.1
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
@ -47,10 +47,10 @@ tracks/0/path = NodePath("Lock:rotation")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/keys = { tracks/0/keys = {
"times": PackedFloat32Array(0), "times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1), "transitions": PackedFloat32Array(1, 1),
"update": 0, "update": 0,
"values": [0.0] "values": [0.0, 6.28319]
} }
[sub_resource type="AnimationLibrary" id="AnimationLibrary_wbtxq"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_wbtxq"]

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