场景迭代 hud fix
parent
4782f4f2b1
commit
d90f26d1e6
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[remap]
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importer="MagicaVoxel.With.Extensions.To.Mesh"
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type="Mesh"
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uid="uid://c72rwulv3gguy"
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path="res://.godot/imported/f_ground_out1.vox-153c0b94d9d4013e9fdd624e4c9aaf9d.mesh"
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[deps]
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source_file="res://resource/mesh_level/f_ground_out1.vox"
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dest_files=["res://.godot/imported/f_ground_out1.vox-153c0b94d9d4013e9fdd624e4c9aaf9d.mesh"]
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[params]
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Scale=0.02
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GreedyMeshGenerator=true
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SnapToGround=false
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FirstKeyframeOnly=true
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[remap]
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importer="MagicaVoxel.With.Extensions.To.Mesh"
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type="Mesh"
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uid="uid://lqibalayi2fk"
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path="res://.godot/imported/f_ground_out2.vox-f2cb45eca60695c334c4edaaff2e9fd8.mesh"
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[deps]
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source_file="res://resource/mesh_level/f_ground_out2.vox"
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dest_files=["res://.godot/imported/f_ground_out2.vox-f2cb45eca60695c334c4edaaff2e9fd8.mesh"]
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[params]
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Scale=0.02
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GreedyMeshGenerator=true
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SnapToGround=false
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FirstKeyframeOnly=true
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[remap]
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importer="MagicaVoxel.With.Extensions.To.Mesh"
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type="Mesh"
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uid="uid://bv2b3ctcdbvuy"
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path="res://.godot/imported/f_water.vox-c73767b64a0012d154467d15b2c28c85.mesh"
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[deps]
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source_file="res://resource/mesh_level/f_water.vox"
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dest_files=["res://.godot/imported/f_water.vox-c73767b64a0012d154467d15b2c28c85.mesh"]
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[params]
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Scale=0.02
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GreedyMeshGenerator=true
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SnapToGround=false
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FirstKeyframeOnly=true
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[gd_scene load_steps=3 format=3 uid="uid://oinirq6pb5sw"]
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[ext_resource type="PackedScene" uid="uid://do7abukgd54js" path="res://addons/MetroidvaniaSystem/Nodes/RoomInstance.tscn" id="1_s04lr"]
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[ext_resource type="MeshLibrary" uid="uid://bhmla7vrwht8d" path="res://resource/mesh_library/mesh_library.tres" id="2_qn02p"]
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[node name="Level" type="Node3D"]
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[node name="RoomInstance" parent="." instance=ExtResource("1_s04lr")]
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[node name="Light" type="Node3D" parent="."]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Light"]
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transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 0, 0)
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shadow_enabled = true
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shadow_transmittance_bias = -16.0
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shadow_opacity = 0.5
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shadow_blur = 0.0
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[node name="Ground" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.4, -1, 3.52)
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use_collision = true
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size = Vector3(12.8, 2, 7.04)
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[node name="GridMap" type="GridMap" parent="."]
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mesh_library = ExtResource("2_qn02p")
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cell_size = Vector3(0.64, 0.64, 0.64)
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data = {
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"cells": PackedInt32Array(0, 0, 16, 0, 1, 16, 0, 2, 16, 0, 3, 16, 0, 4, 16, 0, 5, 16, 0, 6, 16, 0, 7, 16, 0, 8, 16, 0, 9, 16, 0, 10, 16, 0, 65535, 16, 1, 65535, 16, 2, 65535, 16, 3, 65535, 16, 4, 65535, 16, 5, 65535, 16, 6, 65535, 16, 7, 65535, 16, 8, 65535, 16, 9, 65535, 16, 10, 65535, 16, 11, 65535, 16, 12, 65535, 16, 13, 65535, 16, 14, 65535, 16, 15, 65535, 16, 16, 65535, 16, 17, 65535, 16, 18, 65535, 16, 19, 65535, 16, 19, 0, 16, 19, 1, 16, 19, 2, 16, 19, 3, 16, 19, 4, 16, 19, 5, 16, 19, 6, 16, 19, 7, 16, 19, 8, 16, 19, 9, 16, 19, 10, 16, 18, 10, 16, 17, 10, 16, 16, 10, 16, 15, 10, 16, 14, 10, 16, 1, 10, 16, 2, 10, 16, 3, 10, 16, 4, 10, 16, 5, 10, 16, 6, 10, 16, 7, 10, 16, 8, 10, 16, 9, 10, 16, 10, 10, 16, 11, 10, 16, 12, 10, 16, 13, 10, 16, 65555, 10, 16, 65555, 9, 16, 65555, 8, 16, 65555, 7, 16, 65555, 6, 16, 65555, 5, 16, 65555, 4, 16, 65555, 3, 16, 65555, 2, 16, 65555, 1, 16, 65555, 0, 16, 65555, 65535, 16, 65554, 65535, 16, 65553, 65535, 16, 65552, 65535, 16, 65551, 65535, 16, 65550, 65535, 16, 65549, 65535, 16, 65548, 65535, 16, 65547, 65535, 16, 65546, 65535, 16, 65545, 65535, 16, 65544, 65535, 16, 65543, 65535, 16, 65542, 65535, 16, 65541, 65535, 16, 65540, 65535, 16, 65539, 65535, 16, 65538, 65535, 16, 65537, 65535, 16, 65536, 65535, 16, 65536, 0, 16, 65536, 1, 16, 65536, 2, 16, 65536, 3, 16, 65536, 4, 16, 65536, 5, 16, 65536, 6, 16, 65536, 7, 16, 65536, 8, 16, 65536, 9, 16, 65536, 10, 16, 65537, 10, 16, 65538, 10, 16, 65539, 10, 16, 65540, 10, 16, 65541, 10, 16, 65542, 10, 16, 65543, 10, 16, 65544, 10, 16, 65545, 10, 16, 65546, 10, 16, 65547, 10, 16, 65548, 10, 16, 65549, 10, 16, 65550, 10, 16, 65551, 10, 16, 65552, 10, 16, 65553, 10, 16, 65554, 10, 16, 131091, 10, 16, 131091, 9, 16, 131091, 8, 16, 131091, 7, 16, 131091, 6, 16, 131091, 5, 16, 131091, 4, 16, 131091, 3, 16, 131091, 2, 16, 131091, 1, 16, 131091, 0, 16, 131091, 65535, 16, 131090, 65535, 16, 131089, 65535, 16, 131088, 65535, 16, 131087, 65535, 16, 131086, 65535, 16, 131085, 65535, 16, 131084, 65535, 16, 131083, 65535, 16, 131082, 65535, 16, 131081, 65535, 16, 131080, 65535, 16, 131079, 65535, 16, 131078, 65535, 16, 131077, 65535, 16, 131076, 65535, 16, 131075, 65535, 16, 131074, 65535, 16, 131073, 65535, 16, 131072, 65535, 16, 131072, 0, 16, 131072, 1, 16, 131072, 2, 16, 131072, 3, 16, 131072, 4, 16, 131072, 5, 16, 131072, 6, 16, 131072, 7, 16, 131072, 8, 16, 131072, 9, 16, 131072, 10, 16, 131073, 10, 16, 131074, 10, 16, 131075, 10, 16, 131076, 10, 16, 131077, 10, 16, 131078, 10, 16, 131079, 10, 16, 131080, 10, 16, 131081, 10, 16, 131082, 10, 16, 131083, 10, 16, 131084, 10, 16, 131085, 10, 16, 131086, 10, 16, 131087, 10, 16, 131088, 10, 16, 131089, 10, 16, 131090, 10, 16)
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}
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metadata/_editor_floor_ = Vector3(0, 2, 0)
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