monster03 受击动画优化

master
chendian 1 year ago
parent a2f725cb20
commit f08b5b9bfa

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Width:  |  Height:  |  Size: 17 KiB

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@ -37,7 +37,7 @@ tracks/2/path = NodePath("Status:break_level")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.4, 0.6),
"times": PackedFloat32Array(0, 0.2, 0.6),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [0, 3, 4]
@ -49,7 +49,7 @@ tracks/3/path = NodePath("Status:speed_up_rate")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0.1, 0.2),
"times": PackedFloat32Array(0, 0.1),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [-0.5, -1.0]
@ -61,7 +61,7 @@ tracks/4/path = NodePath("Status:skill_move_speed")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0, 0.2),
"times": PackedFloat32Array(0, 0.1),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [2.0, 0.0]
@ -73,7 +73,7 @@ tracks/5/path = NodePath("Battle")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"times": PackedFloat32Array(0.2),
"times": PackedFloat32Array(0.1),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
@ -87,7 +87,7 @@ tracks/6/path = NodePath("Effect")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/keys = {
"times": PackedFloat32Array(0.1),
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],

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