diff --git a/resource/animation/character/monster03_move.aseprite b/resource/animation/character/monster03_move.aseprite index 41abd17..d9c3bab 100644 Binary files a/resource/animation/character/monster03_move.aseprite and b/resource/animation/character/monster03_move.aseprite differ diff --git a/resource/animation/character/monster03_move.png b/resource/animation/character/monster03_move.png index 01fbc8a..04e6228 100644 Binary files a/resource/animation/character/monster03_move.png and b/resource/animation/character/monster03_move.png differ diff --git a/resource/skill_animation/hero01_fist_skill_charging01.tres b/resource/skill_animation/hero01_fist_skill_charging01.tres index 0360d5a..d4695a2 100644 --- a/resource/skill_animation/hero01_fist_skill_charging01.tres +++ b/resource/skill_animation/hero01_fist_skill_charging01.tres @@ -37,7 +37,7 @@ tracks/2/path = NodePath("Status:break_level") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { -"times": PackedFloat32Array(0, 0.4, 0.6), +"times": PackedFloat32Array(0, 0.2, 0.6), "transitions": PackedFloat32Array(1, 1, 1), "update": 1, "values": [0, 3, 4] @@ -49,7 +49,7 @@ tracks/3/path = NodePath("Status:speed_up_rate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { -"times": PackedFloat32Array(0.1, 0.2), +"times": PackedFloat32Array(0, 0.1), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [-0.5, -1.0] @@ -61,7 +61,7 @@ tracks/4/path = NodePath("Status:skill_move_speed") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { -"times": PackedFloat32Array(0, 0.2), +"times": PackedFloat32Array(0, 0.1), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [2.0, 0.0] @@ -73,7 +73,7 @@ tracks/5/path = NodePath("Battle") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { -"times": PackedFloat32Array(0.2), +"times": PackedFloat32Array(0.1), "transitions": PackedFloat32Array(1), "values": [{ "args": [], @@ -87,7 +87,7 @@ tracks/6/path = NodePath("Effect") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/keys = { -"times": PackedFloat32Array(0.1), +"times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "values": [{ "args": [],