[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=8 format=3 uid="uid://cwqbhrv8bd5vn"] [ext_resource type="Resource" uid="uid://2bkub7vmxjeu" path="res://config/attack/sharp_mid_hit_blow.tres" id="1_blbi2"] [ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="1_ud5ph"] [ext_resource type="Resource" uid="uid://d3mcp8sf6qbmd" path="res://config/attack/sharp_normal_hit.tres" id="1_yey4n"] [ext_resource type="Animation" uid="uid://bjnkrte7660pt" path="res://resource/skill_animation/hero01_long_skill01.tres" id="2_ewts2"] [ext_resource type="Resource" uid="uid://hg1w2k1u3wn" path="res://config/attack_box/circle_large.tres" id="2_fayd5"] [ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="3_qwjfl"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="4_3bf64"] [resource] script = ExtResource("1_ud5ph") weapon = ExtResource("4_3bf64") action = "attack_heavy" name = "" sub_character_count = 0 skill_animation = ExtResource("2_ewts2") stance_from = 1 stance_to = 2 break_level = 3 is_charging = false attack1 = ExtResource("1_yey4n") attack1_box = ExtResource("2_fayd5") attack1_with_stop = false attack2 = ExtResource("1_blbi2") attack2_box = ExtResource("2_fayd5") attack2_with_stop = true mp_cost = 0 mp_sub_cost = false free_lock = false ignore_push = false is_lock_x = true is_lock_x_move = false is_lock_x_move_sub = true range = 0.0 warn_type = 0 sprite_frames = ExtResource("3_qwjfl") animation_name = "long_skill01"