[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://6jmgeug5h15"] [ext_resource type="Resource" uid="uid://cuc04svaipss7" path="res://config/attack/sharp_normal_none.tres" id="1_orvsj"] [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_332ws"] [ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="3_0cjr8"] [ext_resource type="Animation" uid="uid://cc086nunelk2q" path="res://resource/skill_animation/hero01_long_stab01.tres" id="4_mjivf"] [ext_resource type="SpriteFrames" uid="uid://c6w03xigmrd31" path="res://resource/animation/character/hero01_long_skill03.aseprite" id="5_j4rp7"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="6_un8sq"] [resource] script = ExtResource("3_0cjr8") weapon = ExtResource("6_un8sq") action = "attack_light" name = "" skill_animation = ExtResource("4_mjivf") stance_from = 30 stance_to = 30 break_level = 3 is_charging = false attack1 = ExtResource("1_orvsj") attack1_box = ExtResource("2_332ws") attack1_with_stop = false attack2_with_stop = false mp_cost = 0 mp_sub_cost = false free_lock = false ignore_push = true with_stop = false is_lock_x = true is_lock_x_move = true range = 0.0 warn_type = 0 sprite_frames = ExtResource("5_j4rp7") animation_name = "long_skill_stab02"