[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://ckmsp5bdyk3tx"] [ext_resource type="Resource" uid="uid://cuc04svaipss7" path="res://config/attack/sharp_normal_none.tres" id="1_5n6sn"] [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_67ngl"] [ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="3_cub6b"] [ext_resource type="Animation" uid="uid://b3fuombjh57oj" path="res://resource/skill_animation/hero01_short_stab01.tres" id="4_67ngl"] [ext_resource type="Resource" uid="uid://pnhii1a83axg" path="res://config/weapon/short.tres" id="6_5n6sn"] [ext_resource type="Resource" uid="uid://cb4q16lmqwbin" path="res://config/character/bullet_hero01_short_stab01.tres" id="6_cub6b"] [resource] script = ExtResource("3_cub6b") weapon = ExtResource("6_5n6sn") action = "attack_light" name = "" sub_character = ExtResource("6_cub6b") sub_character_count = 0 skill_animation = ExtResource("4_67ngl") stance_from = 30 stance_to = 30 break_level = 3 is_charging = false attack1 = ExtResource("1_5n6sn") attack1_box = ExtResource("2_67ngl") attack1_with_stop = false attack2_with_stop = false mp_cost = 0 mp_sub_cost = false free_lock = false ignore_push = true is_lock_x = false is_lock_x_move = false is_lock_x_move_sub = true range = 0.0 warn_type = 0 animation_name = "long_skill_stab01"