[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://i1belbsa8p16"] [ext_resource type="Resource" uid="uid://fjjpp1wuesoq" path="res://config/attack/blunt_throw_check_hit.tres" id="1_8bqc0"] [ext_resource type="Resource" uid="uid://dja8jwx16njmf" path="res://config/attack_box/box_small.tres" id="2_gikwn"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_0nei0"] [ext_resource type="Animation" uid="uid://by0w3sn21f1v0" path="res://resource/skill_animation/hero01_fist_skill01.tres" id="4_mq2ab"] [ext_resource type="SpriteFrames" uid="uid://cajgs8smbkjan" path="res://resource/animation/character/hero01_fist_skill01.aseprite" id="5_34tga"] [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_vtkcx"] [resource] script = ExtResource("3_0nei0") weapon = ExtResource("6_vtkcx") action = "attack_heavy" name = "" skill_animation = ExtResource("4_mq2ab") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_8bqc0") attack1_box = ExtResource("2_gikwn") attack1_with_pause_frame = true attack1_with_stop = true attack2_with_pause_frame = false attack2_with_stop = false stance_from = 1 stance_to = 99 break_level = 3 is_charging = false mp_cost = 0 mp_sub_cost = false warn_type = 0 with_stop = false is_lock_x = true refresh_animation = false sprite_frames = ExtResource("5_34tga") animation_name = ""