[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://vvftj1wk88xj"] [ext_resource type="Resource" uid="uid://bvtpba01td04l" path="res://config/attack/sharp_mid_hit_up.tres" id="1_gap5g"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="2_1xtt1"] [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_tsg38"] [ext_resource type="Animation" uid="uid://iprcbf277rf4" path="res://resource/skill_animation/hero01_long_skill02.tres" id="3_b7s0y"] [ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="4_rbnly"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="5_u5xo6"] [resource] script = ExtResource("2_1xtt1") weapon = ExtResource("5_u5xo6") action = "attack_heavy" name = "" skill_animation = ExtResource("3_b7s0y") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_gap5g") attack1_box = ExtResource("2_tsg38") stance_from = 2 stance_to = 10 break_level = 3 is_charging = false mp_cost = 0 refresh_animation = false sprite_frames = ExtResource("4_rbnly") animation_name = "long_skill02"