[gd_scene load_steps=5 format=3 uid="uid://b2h4pcmlii7dg"] [ext_resource type="Material" uid="uid://dtyosukxpf33d" path="res://render/material/effect_slash.tres" id="1_6c80n"] [ext_resource type="Script" path="res://script/effect/particle.gd" id="1_fx8ev"] [ext_resource type="Material" uid="uid://dubkkji6sm8on" path="res://render/process_material/slash_normal.tres" id="2_eq67i"] [ext_resource type="ArrayMesh" uid="uid://dq207a0waxk0j" path="res://render/mesh/slash1.obj" id="3_idjnm"] [node name="Particle" type="Node3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.699187, 4.61636) script = ExtResource("1_fx8ev") [node name="Slash" type="GPUParticles3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.174235, 0, 0) material_override = ExtResource("1_6c80n") cast_shadow = 0 emitting = false amount = 1 lifetime = 0.25 one_shot = true speed_scale = 1.5 fixed_fps = 60 local_coords = true process_material = ExtResource("2_eq67i") draw_pass_1 = ExtResource("3_idjnm")