[gd_resource type="RibbonTrailMesh" load_steps=5 format=3 uid="uid://cv0787wcswb6d"] [ext_resource type="Shader" path="res://render/shader/trail.gdshader" id="1_lp8r8"] [ext_resource type="Texture2D" uid="uid://dg6i5l05y3vww" path="res://render/texture/particle/gradient/gradient2.png" id="2_kxo7s"] [ext_resource type="Texture2D" uid="uid://b0bmvub81xvmf" path="res://render/texture/particle/shape/glow1.png" id="3_g5a4h"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_od7xi"] render_priority = 0 shader = ExtResource("1_lp8r8") shader_parameter/tex_main = ExtResource("3_g5a4h") shader_parameter/tex_gradient = ExtResource("2_kxo7s") [resource] material = SubResource("ShaderMaterial_od7xi") size = 0.04 section_length = 0.15