[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://huxlxrmyulo"] [ext_resource type="Resource" uid="uid://bsqk3q6mccllg" path="res://config/attack/normal_hit.tres" id="1_4o7bo"] [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_uaib7"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="2_8uqiw"] [ext_resource type="Animation" uid="uid://c8yueqe7rjn60" path="res://resource/skill_animation/hero01_long_attack03.tres" id="2_ugt3f"] [ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_sr2og"] [resource] script = ExtResource("1_uaib7") weapon = ExtResource("2_8uqiw") stance_from = 2 stance_to = 3 break_level = 3 action = "attack_light" name = "" skill_animation = ExtResource("2_ugt3f") attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_4o7bo")]) has_animation = false sprite_frams = ExtResource("3_sr2og") animation_name = "long_attack03"