[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://chuv8k5d44ln4"] [ext_resource type="Resource" uid="uid://bsqk3q6mccllg" path="res://config/attack/normal_hit.tres" id="1_kpxla"] [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_xsxbs"] [ext_resource type="Animation" uid="uid://dk1o3gqhjmuvh" path="res://resource/skill_animation/hero01_long_attack04.tres" id="2_sam6s"] [ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_w7h1m"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="4_plyre"] [resource] script = ExtResource("1_xsxbs") weapon = ExtResource("4_plyre") stance_from = 3 stance_to = 4 break_level = 3 action = "attack_light" name = "" skill_animation = ExtResource("2_sam6s") attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_kpxla")]) has_animation = false sprite_frams = ExtResource("3_w7h1m") animation_name = "long_attack04"