[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://4whbnu8f7qyo"] [ext_resource type="Resource" uid="uid://bsqk3q6mccllg" path="res://config/attack/normal_hit.tres" id="1_tcc88"] [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="2_1xtt1"] [ext_resource type="Animation" uid="uid://iprcbf277rf4" path="res://resource/skill_animation/hero01_long_skill02.tres" id="3_b7s0y"] [ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="4_rbnly"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="5_u5xo6"] [resource] script = ExtResource("2_1xtt1") weapon = ExtResource("5_u5xo6") stance_from = 2 stance_to = 10 break_level = 3 action = "attack_heavy" name = "" skill_animation = ExtResource("3_b7s0y") attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_tcc88")]) has_animation = false sprite_frams = ExtResource("4_rbnly") animation_name = "long_skill02"