[gd_scene load_steps=25 format=3 uid="uid://wlohq8exusu2"] [ext_resource type="Script" path="res://script/effect/particle.gd" id="1_bh211"] [ext_resource type="Shader" path="res://render/shader/effect_slash.gdshader" id="2_pg177"] [ext_resource type="Texture2D" uid="uid://4cxxxxdbbugc" path="res://render/texture/particle/gradient/gradient1.png" id="3_36fp5"] [ext_resource type="Texture2D" uid="uid://c4byf37he3mjt" path="res://render/texture/particle/noise/noise1.png" id="4_ioavi"] [ext_resource type="Texture2D" uid="uid://vy3c8opc6uju" path="res://render/texture/particle/mask/mask17.png" id="5_wv3ri"] [ext_resource type="Texture2D" uid="uid://dd3e7ol8qa5eq" path="res://render/texture/particle/noise/noise2.png" id="6_mmx6x"] [ext_resource type="ArrayMesh" uid="uid://bhqhfenm05vo2" path="res://render/mesh/cone1.obj" id="7_4x257"] [ext_resource type="Texture2D" uid="uid://bn6fmxdjlp3wf" path="res://render/texture/particle/mask/mask19.png" id="8_1et4a"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_o8ftl"] render_priority = 0 shader = ExtResource("2_pg177") shader_parameter/tex_main = ExtResource("4_ioavi") shader_parameter/tex_noise = ExtResource("6_mmx6x") shader_parameter/tex_mask = ExtResource("5_wv3ri") shader_parameter/tex_gradient = ExtResource("3_36fp5") [sub_resource type="Curve" id="Curve_bdctv"] _data = [Vector2(0, 0.8), 0.0, 0.0, 0, 0, Vector2(0.7, 0.8), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 metadata/_snap_enabled = true [sub_resource type="CurveTexture" id="CurveTexture_pvpgt"] curve = SubResource("Curve_bdctv") [sub_resource type="Curve" id="Curve_4dher"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 1, Vector2(0.8, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -5.0, 0.0, 1, 0] point_count = 3 metadata/_snap_enabled = true [sub_resource type="CurveTexture" id="CurveTexture_hq2ig"] curve = SubResource("Curve_4dher") [sub_resource type="Curve" id="Curve_sj31i"] max_value = 1.1 _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1.1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_n68p5"] curve = SubResource("Curve_sj31i") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_jaj3c"] particle_flag_rotate_y = true angle_min = 180.0 angle_max = 180.0 angular_velocity_min = -720.0 angular_velocity_max = -720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_n68p5") alpha_curve = SubResource("CurveTexture_pvpgt") emission_curve = SubResource("CurveTexture_hq2ig") [sub_resource type="ShaderMaterial" id="ShaderMaterial_lhosn"] render_priority = 0 shader = ExtResource("2_pg177") shader_parameter/tex_main = ExtResource("4_ioavi") shader_parameter/tex_noise = ExtResource("6_mmx6x") shader_parameter/tex_mask = ExtResource("8_1et4a") shader_parameter/tex_gradient = ExtResource("3_36fp5") [sub_resource type="Curve" id="Curve_428xu"] _data = [Vector2(0, 0.4), 0.0, 0.0, 0, 0, Vector2(0.7, 0.4), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 metadata/_snap_enabled = true [sub_resource type="CurveTexture" id="CurveTexture_jmfx4"] curve = SubResource("Curve_428xu") [sub_resource type="Curve" id="Curve_wydfe"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 1, Vector2(0.8, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -5.0, 0.0, 1, 0] point_count = 3 metadata/_snap_enabled = true [sub_resource type="CurveTexture" id="CurveTexture_aehda"] curve = SubResource("Curve_wydfe") [sub_resource type="Curve" id="Curve_5riit"] max_value = 1.1 _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1.1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_ivi8e"] curve = SubResource("Curve_5riit") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_tgnui"] particle_flag_rotate_y = true angle_min = 180.0 angle_max = 180.0 angular_velocity_min = -720.0 angular_velocity_max = -720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_ivi8e") alpha_curve = SubResource("CurveTexture_jmfx4") emission_curve = SubResource("CurveTexture_aehda") [node name="Particle" type="Node3D"] script = ExtResource("1_bh211") [node name="Slash" type="GPUParticles3D" parent="."] transform = Transform3D(-2.18557e-08, -2, 0, 0.5, -8.74228e-08, 0, 0, 0, 0.5, 2, 0, 0) layers = 512 material_override = SubResource("ShaderMaterial_o8ftl") cast_shadow = 0 gi_mode = 0 emitting = false amount = 1 lifetime = 0.2 one_shot = true speed_scale = 2.5 fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_jaj3c") draw_pass_1 = ExtResource("7_4x257") [node name="Slash2" type="GPUParticles3D" parent="."] transform = Transform3D(-1.74846e-08, -1, 0, 0.4, -4.37114e-08, 0, 0, 0, 0.4, 2, 0, 0) layers = 512 material_override = SubResource("ShaderMaterial_lhosn") cast_shadow = 0 gi_mode = 0 emitting = false amount = 1 lifetime = 0.6 one_shot = true speed_scale = 2.5 fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_tgnui") draw_pass_1 = ExtResource("7_4x257")