[gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=7 format=3 uid="uid://dubkvm86cj32f"] [ext_resource type="Resource" uid="uid://c87w2x5qfqdns" path="res://config/attack/blunt_normal_hit_back.tres" id="1_ixy7x"] [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="2_h70wx"] [ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_saiae"] [ext_resource type="Animation" uid="uid://cyu0yin1rpiak" path="res://resource/skill_animation/hero01_fist_attack02.tres" id="3_tllt1"] [ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="4_fevaa"] [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="5_gliie"] [resource] script = ExtResource("2_h70wx") weapon = ExtResource("5_gliie") stance_from = 1 stance_to = 2 break_level = 3 action = "attack_light" name = "" skill_animation = ExtResource("3_tllt1") free_lock = false attack1 = ExtResource("1_ixy7x") attack1_box = ExtResource("2_saiae") refresh_animation = false sprite_frames = ExtResource("4_fevaa") animation_name = "fist_attack02"