@tool extends SkillCfg class_name SkillPlayerCfg @export var weapon : WeaponCfg @export var stance_from : Enum.EStance = Enum.EStance.Any @export var stance_to : Enum.EStance @export var break_level : Enum.EBreakLevel = Enum.EBreakLevel.Break @export_enum("none","attack_light","attack_heavy","flash") var action : String = "none"