[gd_scene load_steps=6 format=3 uid="uid://ccxyyunj4ohqt"] [ext_resource type="Script" path="res://script/effect/particle.gd" id="1_6r6qw"] [ext_resource type="Script" path="res://script/effect/particle_decal.gd" id="3_yeg2u"] [ext_resource type="Texture2D" uid="uid://b6bfacouwy2hi" path="res://render/texture/decal/decal_glow.png" id="6_8db0o"] [sub_resource type="Gradient" id="Gradient_jevf8"] offsets = PackedFloat32Array(0, 0.82808, 1) colors = PackedColorArray(1, 0, 0, 1, 1, 0, 0, 0.805158, 1, 0, 0, 0) [sub_resource type="Curve" id="Curve_w5jkx"] max_value = 0.6 _data = [Vector2(0, 0.31259), 0.0, 0.953112, 0, 0, Vector2(0.0742705, 0.500205), 0.0, 0.0, 0, 0, Vector2(0.143236, 0.456295), 0.0, 0.0, 0, 0, Vector2(1, 0.6), 0.0, 0.0, 0, 0] point_count = 4 [node name="Particle" type="Node3D"] script = ExtResource("1_6r6qw") [node name="DecalBlood" type="Decal" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.358925, 0) size = Vector3(0.5, 5, 0.5) texture_albedo = ExtResource("6_8db0o") modulate = Color(0, 0, 0, 1) upper_fade = 21.3037 cull_mask = 1 script = ExtResource("3_yeg2u") lifetime = 3.0 gradient = SubResource("Gradient_jevf8") scale_curve = SubResource("Curve_w5jkx")