[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://dbviuasvknl8q"] [ext_resource type="Resource" uid="uid://b5sendxmglojg" path="res://config/attack/blunt_tackle.tres" id="1_aubbe"] [ext_resource type="Resource" uid="uid://dja8jwx16njmf" path="res://config/attack_box/box_small.tres" id="2_xjtqg"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_6wryu"] [ext_resource type="Animation" uid="uid://mnmlwnqk4aqq" path="res://resource/skill_animation/hero01_fist_skill03.tres" id="4_c7ye6"] [ext_resource type="SpriteFrames" uid="uid://cajgs8smbkjan" path="res://resource/animation/character/hero01_fist_skill01.aseprite" id="5_sjxkh"] [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_aemq5"] [resource] script = ExtResource("3_6wryu") weapon = ExtResource("6_aemq5") action = "attack_heavy" name = "" skill_animation = ExtResource("4_c7ye6") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_aubbe") attack1_box = ExtResource("2_xjtqg") stance_from = 2 stance_to = 3 break_level = 3 is_charging = false mp_cost = 0 warn_type = 0 with_stop = null refresh_animation = false sprite_frames = ExtResource("5_sjxkh") animation_name = "fist_skill03"