[gd_scene load_steps=44 format=3 uid="uid://cdq8t46i51ur5"] [ext_resource type="Script" path="res://script/effect/particle.gd" id="1_oydbn"] [ext_resource type="Shader" path="res://render/shader/particle.gdshader" id="2_j4418"] [ext_resource type="Texture2D" uid="uid://4lejpbicrnqv" path="res://render/texture/particle/shape/flare6.png" id="3_46a2r"] [ext_resource type="Texture2D" uid="uid://ddrm1reu30eux" path="res://render/texture/common/common_emission.tres" id="4_p0ocr"] [ext_resource type="Texture2D" uid="uid://bslhqlcg8cw2l" path="res://render/texture/particle/shape/flare3.png" id="4_xpm5f"] [ext_resource type="Texture2D" uid="uid://colhtjt8jon3v" path="res://render/texture/particle/shape/smoke.png" id="5_rp3hs"] [ext_resource type="RibbonTrailMesh" uid="uid://cv0787wcswb6d" path="res://render/trail_mesh/flare_blunt.tres" id="6_j4o4n"] [ext_resource type="Shader" path="res://render/shader/particle_shockwave.gdshader" id="7_frmt7"] [ext_resource type="Texture2D" uid="uid://6c1yt0vihays" path="res://render/texture/common/common_noise.tres" id="8_fqumv"] [ext_resource type="Texture2D" uid="uid://cq58273k05p4f" path="res://render/texture/particle/shape/circle1.png" id="9_mcr0a"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_dkmkb"] render_priority = 0 shader = ExtResource("2_j4418") shader_parameter/tex_main = ExtResource("3_46a2r") [sub_resource type="Curve" id="Curve_sqmgo"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.166154, 0.865408), -1.20613, -1.20613, 0, 0, Vector2(1, 0), 0.0806379, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_8mtv7"] curve = SubResource("Curve_sqmgo") [sub_resource type="Gradient" id="Gradient_phh0n"] offsets = PackedFloat32Array(0, 0.20202, 1) colors = PackedColorArray(1, 1, 1, 1, 0.937017, 0.527629, 0.107744, 1, 0.929412, 0.470588, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_cnmsj"] gradient = SubResource("Gradient_phh0n") [sub_resource type="Curve" id="Curve_whpja"] max_value = 3.0 _data = [Vector2(0, 0.758242), 0.0, 2.00769, 0, 0, Vector2(0.04, 1.50365), 0.0, 0.0, 0, 0, Vector2(1, 3), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_5bh6x"] curve = SubResource("Curve_whpja") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_6au4p"] particle_flag_disable_z = true angle_min = 1.07288e-05 angle_max = 720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_5bh6x") color_ramp = SubResource("GradientTexture1D_cnmsj") alpha_curve = SubResource("CurveTexture_8mtv7") emission_curve = ExtResource("4_p0ocr") [sub_resource type="QuadMesh" id="QuadMesh_0j7av"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_i0f24"] render_priority = 0 shader = ExtResource("2_j4418") shader_parameter/tex_main = ExtResource("4_xpm5f") [sub_resource type="Curve" id="Curve_wtvsj"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_xa3ue"] curve = SubResource("Curve_wtvsj") [sub_resource type="Curve" id="Curve_g8aux"] max_value = 5.0 _data = [Vector2(0, 2.42692), 0.0, 1.4, 0, 0, Vector2(1, 5), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_b5gk3"] curve = SubResource("Curve_g8aux") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_7his1"] particle_flag_disable_z = true angle_min = 1.07288e-05 angle_max = 720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_b5gk3") alpha_curve = SubResource("CurveTexture_xa3ue") [sub_resource type="ShaderMaterial" id="ShaderMaterial_vkw8i"] render_priority = 0 shader = ExtResource("2_j4418") shader_parameter/tex_main = ExtResource("5_rp3hs") [sub_resource type="Curve" id="Curve_didyq"] _data = [Vector2(0, 0.32967), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_3pi6l"] curve = SubResource("Curve_didyq") [sub_resource type="Curve" id="Curve_6dnuy"] max_value = 4.0 _data = [Vector2(0, 1.75824), 0.0, 0.0, 0, 0, Vector2(1, 2.76923), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_skg43"] curve = SubResource("Curve_6dnuy") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gjwvd"] particle_flag_disable_z = true angle_min = 1.07288e-05 angle_max = 720.0 velocity_pivot = Vector3(0, 0, 1) spread = 180.0 initial_velocity_max = 0.2 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_skg43") color = Color(0.521569, 0.509804, 0.501961, 1) alpha_curve = SubResource("CurveTexture_3pi6l") [sub_resource type="QuadMesh" id="QuadMesh_0kefl"] [sub_resource type="Curve" id="Curve_axcwu"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_a3tb2"] curve = SubResource("Curve_axcwu") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5lomq"] spread = 180.0 initial_velocity_min = 4.0 initial_velocity_max = 5.0 alpha_curve = SubResource("CurveTexture_a3tb2") [sub_resource type="ShaderMaterial" id="ShaderMaterial_j0rbf"] render_priority = 0 shader = ExtResource("7_frmt7") shader_parameter/distortionView = 0.03 shader_parameter/speedView = 0.5 shader_parameter/noise = ExtResource("8_fqumv") shader_parameter/tex_mask = ExtResource("9_mcr0a") [sub_resource type="Curve" id="Curve_3gyvw"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.166154, 0.865408), -1.20613, -1.20613, 0, 0, Vector2(1, 0), 0.0806379, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_cb64s"] curve = SubResource("Curve_3gyvw") [sub_resource type="Gradient" id="Gradient_h5q87"] offsets = PackedFloat32Array(0, 0.20202, 1) colors = PackedColorArray(1, 1, 1, 1, 0.937017, 0.527629, 0.107744, 1, 0.929412, 0.470588, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_ivagg"] gradient = SubResource("Gradient_h5q87") [sub_resource type="Curve" id="Curve_fp0wv"] max_value = 4.0 _data = [Vector2(0, 0.758242), 0.0, 2.00769, 0, 0, Vector2(0.04, 1.50365), 0.0, 0.0, 0, 0, Vector2(1, 4), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_khjmi"] curve = SubResource("Curve_fp0wv") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_kns0r"] particle_flag_disable_z = true gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_khjmi") color_ramp = SubResource("GradientTexture1D_ivagg") alpha_curve = SubResource("CurveTexture_cb64s") [node name="Particle" type="Node3D"] script = ExtResource("1_oydbn") [node name="Slash" type="GPUParticles3D" parent="."] layers = 512 material_override = SubResource("ShaderMaterial_dkmkb") cast_shadow = 0 emitting = false amount = 1 lifetime = 0.15 one_shot = true fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_6au4p") draw_pass_1 = SubResource("QuadMesh_0j7av") [node name="Slash2" type="GPUParticles3D" parent="."] layers = 512 material_override = SubResource("ShaderMaterial_i0f24") cast_shadow = 0 emitting = false amount = 1 lifetime = 0.15 one_shot = true fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_7his1") draw_pass_1 = SubResource("QuadMesh_0j7av") [node name="Smoke" type="GPUParticles3D" parent="."] layers = 512 material_override = SubResource("ShaderMaterial_vkw8i") cast_shadow = 0 emitting = false amount = 2 one_shot = true explosiveness = 1.0 local_coords = true process_material = SubResource("ParticleProcessMaterial_gjwvd") draw_pass_1 = SubResource("QuadMesh_0kefl") [node name="Flare" type="GPUParticles3D" parent="."] emitting = false lifetime = 0.3 one_shot = true preprocess = 0.05 explosiveness = 1.0 trail_enabled = true trail_lifetime = 0.1 process_material = SubResource("ParticleProcessMaterial_5lomq") draw_pass_1 = ExtResource("6_j4o4n") [node name="Slash3" type="GPUParticles3D" parent="."] layers = 512 material_override = SubResource("ShaderMaterial_j0rbf") cast_shadow = 0 emitting = false amount = 1 lifetime = 0.3 one_shot = true fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_kns0r") draw_pass_1 = SubResource("QuadMesh_0j7av")