[gd_scene load_steps=40 format=3 uid="uid://c4dkjflnmub2i"] [ext_resource type="Script" path="res://script/effect/particle.gd" id="1_0hdix"] [ext_resource type="Shader" path="res://render/shader/particle.gdshader" id="2_2wrtm"] [ext_resource type="Texture2D" uid="uid://ccl81e2qroccb" path="res://render/texture/particle/shape/flare2.png" id="3_wumfi"] [ext_resource type="Texture2D" uid="uid://bslhqlcg8cw2l" path="res://render/texture/particle/shape/flare3.png" id="4_rdon4"] [ext_resource type="Texture2D" uid="uid://colhtjt8jon3v" path="res://render/texture/particle/shape/smoke.png" id="5_sadxh"] [ext_resource type="Shader" path="res://render/shader/trail.gdshader" id="6_hwy8t"] [ext_resource type="Texture2D" uid="uid://b0bmvub81xvmf" path="res://render/texture/particle/shape/glow.png" id="7_1ufmd"] [ext_resource type="PackedScene" uid="uid://5d1a3s6x77wd" path="res://scene/effect/particle/_particle_hit_ground_heavy.tscn" id="8_t740e"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_dkmkb"] render_priority = 0 shader = ExtResource("2_2wrtm") shader_parameter/tex_main = ExtResource("3_wumfi") [sub_resource type="Curve" id="Curve_n5hkj"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_hdmmt"] curve = SubResource("Curve_n5hkj") [sub_resource type="Gradient" id="Gradient_wb6fx"] offsets = PackedFloat32Array(0, 0.291429, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 0.649479, 1, 1, 1, 0.223529, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_8ltar"] gradient = SubResource("Gradient_wb6fx") [sub_resource type="Curve" id="Curve_2o6rl"] max_value = 1.5 _data = [Vector2(0, 0.758242), 0.0, 2.00769, 0, 0, Vector2(0.0394089, 1.08791), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_5ce5r"] curve = SubResource("Curve_2o6rl") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_acw2w"] particle_flag_disable_z = true angle_min = 1.07288e-05 angle_max = 720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_5ce5r") color_ramp = SubResource("GradientTexture1D_8ltar") alpha_curve = SubResource("CurveTexture_hdmmt") [sub_resource type="QuadMesh" id="QuadMesh_0j7av"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_i0f24"] render_priority = 0 shader = ExtResource("2_2wrtm") shader_parameter/tex_main = ExtResource("4_rdon4") [sub_resource type="Curve" id="Curve_3uvr5"] _data = [Vector2(0, 0.461538), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_1og0n"] curve = SubResource("Curve_3uvr5") [sub_resource type="Gradient" id="Gradient_tj5v6"] offsets = PackedFloat32Array(0.0171429, 0.182857) colors = PackedColorArray(0.952941, 1, 1, 1, 0.976471, 1, 0.396078, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_g0jyv"] gradient = SubResource("Gradient_tj5v6") [sub_resource type="Curve" id="Curve_8klc5"] max_value = 2.0 _data = [Vector2(0, 0.615385), 0.0, 1.4, 0, 0, Vector2(1, 2), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_k3cwo"] curve = SubResource("Curve_8klc5") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_3w28u"] particle_flag_disable_z = true angle_min = 1.07288e-05 angle_max = 720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_k3cwo") color_ramp = SubResource("GradientTexture1D_g0jyv") alpha_curve = SubResource("CurveTexture_1og0n") [sub_resource type="ShaderMaterial" id="ShaderMaterial_vkw8i"] render_priority = 0 shader = ExtResource("2_2wrtm") shader_parameter/tex_main = ExtResource("5_sadxh") [sub_resource type="Curve" id="Curve_didyq"] _data = [Vector2(0, 0.32967), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_dtiw7"] curve = SubResource("Curve_didyq") [sub_resource type="Curve" id="Curve_6dnuy"] max_value = 4.0 _data = [Vector2(0, 1.75824), 0.0, 0.0, 0, 0, Vector2(1, 2.76923), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_bjor0"] curve = SubResource("Curve_6dnuy") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gjwvd"] particle_flag_disable_z = true angle_min = 1.07288e-05 angle_max = 720.0 velocity_pivot = Vector3(0, 0, 1) spread = 180.0 initial_velocity_max = 0.2 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_bjor0") color = Color(0.521569, 0.509804, 0.501961, 1) alpha_curve = SubResource("CurveTexture_dtiw7") [sub_resource type="QuadMesh" id="QuadMesh_0kefl"] [sub_resource type="Curve" id="Curve_axcwu"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_bb4kj"] curve = SubResource("Curve_axcwu") [sub_resource type="Gradient" id="Gradient_q1rex"] offsets = PackedFloat32Array(0, 0.285714, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 0.52549, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_f6oto"] gradient = SubResource("Gradient_q1rex") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5lomq"] spread = 180.0 initial_velocity_min = 4.0 initial_velocity_max = 5.0 color_ramp = SubResource("GradientTexture1D_f6oto") alpha_curve = SubResource("CurveTexture_bb4kj") [sub_resource type="ShaderMaterial" id="ShaderMaterial_rvlet"] render_priority = 0 shader = ExtResource("6_hwy8t") shader_parameter/tex_main = ExtResource("7_1ufmd") [sub_resource type="RibbonTrailMesh" id="RibbonTrailMesh_urftu"] material = SubResource("ShaderMaterial_rvlet") size = 0.1 [node name="Particle" type="Node3D"] script = ExtResource("1_0hdix") [node name="Slash" type="GPUParticles3D" parent="."] layers = 512 material_override = SubResource("ShaderMaterial_dkmkb") cast_shadow = 0 emitting = false amount = 1 lifetime = 0.15 one_shot = true fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_acw2w") draw_pass_1 = SubResource("QuadMesh_0j7av") [node name="Slash2" type="GPUParticles3D" parent="."] layers = 512 material_override = SubResource("ShaderMaterial_i0f24") cast_shadow = 0 emitting = false amount = 1 lifetime = 0.15 one_shot = true fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_3w28u") draw_pass_1 = SubResource("QuadMesh_0j7av") [node name="Smoke" type="GPUParticles3D" parent="."] layers = 512 material_override = SubResource("ShaderMaterial_vkw8i") cast_shadow = 0 emitting = false amount = 2 lifetime = 2.0 one_shot = true explosiveness = 1.0 local_coords = true process_material = SubResource("ParticleProcessMaterial_gjwvd") draw_pass_1 = SubResource("QuadMesh_0kefl") [node name="Flare" type="GPUParticles3D" parent="."] emitting = false lifetime = 0.3 one_shot = true explosiveness = 1.0 trail_enabled = true trail_lifetime = 0.1 process_material = SubResource("ParticleProcessMaterial_5lomq") draw_pass_1 = SubResource("RibbonTrailMesh_urftu") [node name="Particle" parent="." instance=ExtResource("8_t740e")] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)