[gd_scene load_steps=2 format=3 uid="uid://dj2bag42rmhvq"] [ext_resource type="Texture2D" uid="uid://xtipei54v35i" path="res://render/texture/decal/readiness_monster.png" id="1_hfi0a"] [node name="ReadinessHero" type="Decal"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.358925, 0) size = Vector3(1, 1, 1) texture_albedo = ExtResource("1_hfi0a") normal_fade = 0.999 cull_mask = 1