[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://chuf7yp2oc0f7"] [ext_resource type="Resource" uid="uid://bv4uoey1liqoq" path="res://config/attack/sharp_heavy_hit_blow.tres" id="1_m5u18"] [ext_resource type="Resource" uid="uid://bnfnjdw0tms3h" path="res://config/attack_box/box_large.tres" id="2_0351a"] [ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="3_to21l"] [ext_resource type="Animation" uid="uid://cjc6sis2xn1yy" path="res://resource/skill_animation/hero01_long_air_skill02.tres" id="4_u7aq7"] [ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="5_6p3pi"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="6_vj7l0"] [resource] script = ExtResource("3_to21l") weapon = ExtResource("6_vj7l0") action = "attack_heavy" name = "" skill_animation = ExtResource("4_u7aq7") stance_from = 12 stance_to = 10 break_level = 3 is_charging = false attack1 = ExtResource("1_m5u18") attack1_box = ExtResource("2_0351a") attack1_with_stop = false attack2_with_stop = false mp_cost = 0 mp_sub_cost = false free_lock = false ignore_push = true is_lock_x = true is_lock_x_move = true range = 0.0 warn_type = 0 sprite_frames = ExtResource("5_6p3pi") animation_name = "long_air_skill02"