[gd_scene load_steps=8 format=3 uid="uid://c342lbsv1d6gi"] [ext_resource type="Script" uid="uid://cgf61v6l4pdpb" path="res://script/level/level_door.gd" id="1_dsgdf"] [ext_resource type="ArrayMesh" uid="uid://clwfvjbys52f6" path="res://resource/mesh_level/chara_active_door01.vox" id="2_p1nra"] [sub_resource type="BoxShape3D" id="BoxShape3D_unlmt"] size = Vector3(0.64, 10, 0.64) [sub_resource type="Animation" id="Animation_24f85"] length = 0.001 tracks/0/type = "position_3d" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Mesh") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = PackedFloat32Array(0, 1, 0, -1.28, 0) tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Mesh:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Block/CollisionShape3D:disabled") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } [sub_resource type="Animation" id="Animation_ijrpm"] length = 2.0 step = 1.0 tracks/0/type = "position_3d" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Mesh") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = PackedFloat32Array(0, 1, 0, -1.28, 0, 2, 1, 0, 0, 0) tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Mesh:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, true] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Block/CollisionShape3D:disabled") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [false, false] } [sub_resource type="Animation" id="Animation_nrn6r"] resource_name = "new_animation" length = 2.0 step = 1.0 tracks/0/type = "position_3d" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Mesh") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = PackedFloat32Array(0, 1, 0, 0, 0, 2, 1, 0, -1.28, 0) tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Mesh:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, false] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Block/CollisionShape3D:disabled") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [false, true] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_8ir0x"] _data = { &"RESET": SubResource("Animation_24f85"), &"close": SubResource("Animation_ijrpm"), &"open": SubResource("Animation_nrn6r") } [node name="Door" type="Node3D"] script = ExtResource("1_dsgdf") [node name="Mesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.28, 0) visible = false mesh = ExtResource("2_p1nra") [node name="Block" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="Block"] shape = SubResource("BoxShape3D_unlmt") disabled = true [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_8ir0x") }