[gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=7 format=3 uid="uid://hg7aptg0wl1j"] [ext_resource type="Resource" uid="uid://dib6g7t6p5ac2" path="res://config/attack/blunt_normal_hit.tres" id="1_v7ajo"] [ext_resource type="Resource" uid="uid://dja8jwx16njmf" path="res://config/attack_box/box_small.tres" id="2_ipoga"] [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="3_v1wiv"] [ext_resource type="Animation" uid="uid://chj3rlh6krt66" path="res://resource/skill_animation/hero01_fist_air_attack01.tres" id="4_nfkff"] [ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="5_7yyxp"] [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_aclp5"] [resource] script = ExtResource("3_v1wiv") weapon = ExtResource("6_aclp5") stance_from = 10 stance_to = 11 break_level = 3 action = "attack_light" name = "" skill_animation = ExtResource("4_nfkff") free_lock = false ignore_push = false attack1 = ExtResource("1_v7ajo") attack1_box = ExtResource("2_ipoga") refresh_animation = false sprite_frames = ExtResource("5_7yyxp") animation_name = "fist_air_attack01"