[gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=7 format=3 uid="uid://dekpkk8o6o8hk"] [ext_resource type="Resource" uid="uid://duu05cr8gk5v4" path="res://config/attack/blunt_mid_hit_blow.tres" id="1_am4eq"] [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="2_fde7v"] [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_ja1d4"] [ext_resource type="Animation" uid="uid://c6mk8tfdpniys" path="res://resource/skill_animation/hero01_fist_attack03.tres" id="3_6rajt"] [ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="4_orcy6"] [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="5_r5lmk"] [resource] script = ExtResource("2_fde7v") weapon = ExtResource("5_r5lmk") stance_from = 2 stance_to = 3 break_level = 3 action = "attack_light" name = "" skill_animation = ExtResource("3_6rajt") free_lock = false ignore_push = false attack1 = ExtResource("1_am4eq") attack1_box = ExtResource("2_ja1d4") refresh_animation = false sprite_frames = ExtResource("4_orcy6") animation_name = "fist_attack03"