[gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=7 format=3 uid="uid://drg4yoi84to86"] [ext_resource type="Resource" uid="uid://ckbf40c75bfqf" path="res://config/attack/sharp_normal_hit_up.tres" id="1_rnu2n"] [ext_resource type="Resource" uid="uid://bqejjllfy03h3" path="res://config/attack_box/box_normal.tres" id="2_t6vds"] [ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="3_jgqf0"] [ext_resource type="Animation" uid="uid://uxuayi0qf3b7" path="res://resource/skill_animation/hero01_long_air_skill01.tres" id="4_udq7v"] [ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="5_ciknn"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="6_qrnr4"] [resource] script = ExtResource("3_jgqf0") weapon = ExtResource("6_qrnr4") stance_from = 11 stance_to = 12 break_level = 3 action = "attack_heavy" name = "" skill_animation = ExtResource("4_udq7v") free_lock = false ignore_push = false attack1 = ExtResource("1_rnu2n") attack1_box = ExtResource("2_t6vds") refresh_animation = false sprite_frames = ExtResource("5_ciknn") animation_name = "long_air_skill01"