[gd_scene load_steps=6 format=3 uid="uid://b0ogpoluxbsxx"] [ext_resource type="Script" path="res://script/effect/fragment.gd" id="1_cgwed"] [ext_resource type="PackedScene" uid="uid://ccxyyunj4ohqt" path="res://scene/effect/particle/particle_blood_decal.tscn" id="2_2xoel"] [ext_resource type="Material" uid="uid://b3mpocbc8svx2" path="res://render/material/fragment.tres" id="3_8m7fg"] [ext_resource type="Texture2D" uid="uid://bcrr12gbos636" path="res://render/texture/particle/shape/fragment1.png" id="4_4mpud"] [sub_resource type="SphereShape3D" id="SphereShape3D_1r022"] radius = 0.1 [node name="Fragment" type="CharacterBody3D"] collision_layer = 256 script = ExtResource("1_cgwed") sub = ExtResource("2_2xoel") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_1r022") [node name="Sprite3D" type="Sprite3D" parent="."] unique_name_in_owner = true material_override = ExtResource("3_8m7fg") modulate = Color(0, 0, 0, 1) pixel_size = 0.004 texture = ExtResource("4_4mpud") hframes = 2 vframes = 2