[gd_scene load_steps=12 format=3 uid="uid://bgku27xawscbt"] [ext_resource type="Script" path="res://addons/beehave/nodes/beehave_tree.gd" id="1_r673b"] [ext_resource type="Script" path="res://addons/beehave/nodes/composites/selector.gd" id="2_5ltau"] [ext_resource type="Script" path="res://addons/beehave/nodes/composites/sequence.gd" id="3_yeaa5"] [ext_resource type="Script" path="res://script/ai/action_blackboard/action_blackboard_check.gd" id="4_vnt1w"] [ext_resource type="Script" path="res://script/ai/action/action_destroy.gd" id="5_0a0n1"] [ext_resource type="Script" path="res://script/ai/action/action_wait.gd" id="6_omj7f"] [ext_resource type="Script" path="res://script/ai/action_blackboard/action_blackboard_set.gd" id="7_gpffp"] [ext_resource type="Script" path="res://script/ai/action/action_attack1.gd" id="7_wcjhl"] [ext_resource type="Script" path="res://script/ai/action/action_stop_move.gd" id="8_ntwgo"] [ext_resource type="Script" path="res://script/ai/action_blackboard/action_blackboard_add.gd" id="8_rm753"] [ext_resource type="Script" path="res://addons/beehave/nodes/decorators/succeeder.gd" id="9_lh2cr"] [node name="BeehaveTree" type="Node" node_paths=PackedStringArray("blackboard")] script = ExtResource("1_r673b") blackboard = NodePath("@Node@19481") [node name="SelectorComposite" type="Node" parent="."] script = ExtResource("2_5ltau") [node name="SequenceComposite" type="Node" parent="SelectorComposite"] script = ExtResource("3_yeaa5") [node name="CheckStep0" type="Node" parent="SelectorComposite/SequenceComposite"] script = ExtResource("4_vnt1w") key = "step" [node name="ActionWait" type="Node" parent="SelectorComposite/SequenceComposite"] script = ExtResource("6_omj7f") wait_time = 0.05 [node name="ActionAttack1" type="Node" parent="SelectorComposite/SequenceComposite"] script = ExtResource("7_wcjhl") [node name="ActionStopMove" type="Node" parent="SelectorComposite/SequenceComposite"] script = ExtResource("8_ntwgo") [node name="SetStep1" type="Node" parent="SelectorComposite/SequenceComposite"] script = ExtResource("7_gpffp") key = "step" value = 1 [node name="SequenceComposite2" type="Node" parent="SelectorComposite"] script = ExtResource("3_yeaa5") [node name="CheckStep1" type="Node" parent="SelectorComposite/SequenceComposite2"] script = ExtResource("4_vnt1w") key = "step" value = 1 [node name="ActionWait" type="Node" parent="SelectorComposite/SequenceComposite2"] script = ExtResource("6_omj7f") wait_time = 0.3 [node name="AlwaysSucceedDecorator" type="Node" parent="SelectorComposite/SequenceComposite2"] script = ExtResource("9_lh2cr") [node name="ActionAttack1" type="Node" parent="SelectorComposite/SequenceComposite2/AlwaysSucceedDecorator"] script = ExtResource("7_wcjhl") [node name="AddHit" type="Node" parent="SelectorComposite/SequenceComposite2"] script = ExtResource("8_rm753") key = "hit" value = 1 [node name="CheckHit9" type="Node" parent="SelectorComposite/SequenceComposite2"] script = ExtResource("4_vnt1w") key = "hit" value = 9 [node name="SetStep2" type="Node" parent="SelectorComposite/SequenceComposite2"] script = ExtResource("7_gpffp") key = "step" value = 2 [node name="SequenceComposite3" type="Node" parent="SelectorComposite"] script = ExtResource("3_yeaa5") [node name="CheckStep2" type="Node" parent="SelectorComposite/SequenceComposite3"] script = ExtResource("4_vnt1w") key = "step" value = 2 [node name="ActionDestroy" type="Node" parent="SelectorComposite/SequenceComposite3"] script = ExtResource("5_0a0n1")