[gd_resource type="Resource" script_class="SkillCfg" load_steps=6 format=3 uid="uid://1hson47yrtgq"] [ext_resource type="Resource" uid="uid://qmivx7ntfrki" path="res://config/attack/sharp_mid_hit.tres" id="1_iexxu"] [ext_resource type="Resource" uid="uid://hg1w2k1u3wn" path="res://config/attack_box/circle_large.tres" id="2_r82bc"] [ext_resource type="Script" uid="uid://ch4gg7uuu2e2t" path="res://script/config/skill_cfg.gd" id="3_n02wr"] [ext_resource type="Animation" uid="uid://co8bivpp1fm6g" path="res://resource/skill_animation/monster03_slash03.tres" id="4_cip05"] [ext_resource type="SpriteFrames" uid="uid://bac4ype7w4wr7" path="res://resource/animation/character/monster03_skill.aseprite" id="5_0ny0c"] [resource] script = ExtResource("3_n02wr") name = "" sub_character_count = 0 skill_animation = ExtResource("4_cip05") stance_from = 100 stance_to = 0 break_level = 3 is_charging = false attack1 = ExtResource("1_iexxu") attack1_box = ExtResource("2_r82bc") attack1_with_stop = false attack2_with_stop = false mp_cost = 1 mp_sub_cost = false free_lock = false ignore_push = false is_lock_x = true is_lock_x_move = false range = 4.0 warn_type = 0 sprite_frames = ExtResource("5_0ny0c") animation_name = "skill03"