[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=9 format=3 uid="uid://dvdr5vd1vbe12"] [ext_resource type="Resource" uid="uid://c87w2x5qfqdns" path="res://config/attack/blunt_normal_hit_back.tres" id="1_44ai1"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="1_xsxbs"] [ext_resource type="Resource" uid="uid://dja8jwx16njmf" path="res://config/attack_box/box_small.tres" id="2_bjopd"] [ext_resource type="Animation" uid="uid://dk1o3gqhjmuvh" path="res://resource/skill_animation/hero01_long_attack04.tres" id="2_sam6s"] [ext_resource type="Resource" uid="uid://cw7rb4rlfw33q" path="res://config/attack/sharp_heavy_hit_back.tres" id="3_m3k0m"] [ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_w7h1m"] [ext_resource type="Resource" uid="uid://bnfnjdw0tms3h" path="res://config/attack_box/box_large.tres" id="4_7j0pm"] [ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="4_plyre"] [resource] script = ExtResource("1_xsxbs") weapon = ExtResource("4_plyre") action = "attack_light" name = "" skill_animation = ExtResource("2_sam6s") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_44ai1") attack1_box = ExtResource("2_bjopd") attack1_with_pause_frame = false attack1_with_stop = false attack2 = ExtResource("3_m3k0m") attack2_box = ExtResource("4_7j0pm") attack2_with_pause_frame = true attack2_with_stop = true stance_from = 3 stance_to = 4 break_level = 3 is_charging = false mp_cost = 0 mp_sub_cost = false warn_type = 0 with_stop = false is_lock_x = true refresh_animation = false sprite_frames = ExtResource("3_w7h1m") animation_name = "long_attack04"