[remap] importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://be4fjaakq0lbl" path="res://.godot/imported/stab1.obj-14f1bb25ccc237ff4421de455a8c9b54.mesh" [deps] files=["res://.godot/imported/stab1.obj-14f1bb25ccc237ff4421de455a8c9b54.mesh"] source_file="res://render/mesh/stab1.obj" dest_files=["res://.godot/imported/stab1.obj-14f1bb25ccc237ff4421de455a8c9b54.mesh", "res://.godot/imported/stab1.obj-14f1bb25ccc237ff4421de455a8c9b54.mesh"] [params] generate_tangents=true generate_lods=true generate_shadow_mesh=true generate_lightmap_uv2=false generate_lightmap_uv2_texel_size=0.2 scale_mesh=Vector3(1, 1, 1) offset_mesh=Vector3(0, 0, 0) force_disable_mesh_compression=false