[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://dbviuasvknl8q"] [ext_resource type="Resource" uid="uid://ctbdt77yyubxn" path="res://config/attack/blunt_normal_hit_up.tres" id="1_ywehi"] [ext_resource type="Resource" uid="uid://decgfcx2xsj8i" path="res://config/attack_box/circle_mid.tres" id="2_ywehi"] [ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="3_6wryu"] [ext_resource type="Animation" uid="uid://mnmlwnqk4aqq" path="res://resource/skill_animation/hero01_fist_skill03.tres" id="4_c7ye6"] [ext_resource type="SpriteFrames" uid="uid://cajgs8smbkjan" path="res://resource/animation/character/hero01_fist_skill01.aseprite" id="5_sjxkh"] [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_aemq5"] [resource] script = ExtResource("3_6wryu") weapon = ExtResource("6_aemq5") action = "attack_heavy" name = "" skill_animation = ExtResource("4_c7ye6") stance_from = 2 stance_to = 3 break_level = 3 is_charging = false attack1 = ExtResource("1_ywehi") attack1_box = ExtResource("2_ywehi") attack1_with_stop = false attack2_with_stop = false mp_cost = 0 mp_sub_cost = false free_lock = false ignore_push = true with_stop = false is_lock_x = true is_lock_x_move = false range = 0.0 warn_type = 0 sprite_frames = ExtResource("5_sjxkh") animation_name = "fist_skill03"