[gd_scene load_steps=18 format=3 uid="uid://cp5eaiqn5u2tu"] [ext_resource type="Script" uid="uid://dxoik7jm7xm2q" path="res://script/effect/particle.gd" id="1_xld4w"] [ext_resource type="Shader" uid="uid://b4x52xwsln0sq" path="res://render/shader/effect_slash.gdshader" id="2_x0g1q"] [ext_resource type="Texture2D" uid="uid://4cxxxxdbbugc" path="res://render/texture/particle/gradient/gradient1.png" id="3_poysl"] [ext_resource type="Texture2D" uid="uid://c4byf37he3mjt" path="res://render/texture/particle/noise/noise1.png" id="4_do65m"] [ext_resource type="Texture2D" uid="uid://b5nr3mq3u5tjn" path="res://render/texture/particle/mask/mask13.png" id="5_4etjt"] [ext_resource type="Texture2D" uid="uid://dd3e7ol8qa5eq" path="res://render/texture/particle/noise/noise2.png" id="7_fcone"] [ext_resource type="ArrayMesh" uid="uid://dq207a0waxk0j" path="res://render/mesh/slash1.obj" id="9_p4cf0"] [ext_resource type="RibbonTrailMesh" uid="uid://bs5hlmt5xvqfd" path="res://render/trail_mesh/flare_sharp.tres" id="10_ca10q"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_rpy3g"] render_priority = 0 shader = ExtResource("2_x0g1q") shader_parameter/tex_main = ExtResource("4_do65m") shader_parameter/tex_noise = ExtResource("7_fcone") shader_parameter/tex_mask = ExtResource("5_4etjt") shader_parameter/tex_gradient = ExtResource("3_poysl") [sub_resource type="Curve" id="Curve_wo7t0"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.370536, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_mro5w"] curve = SubResource("Curve_wo7t0") [sub_resource type="Curve" id="Curve_owtyt"] _data = [Vector2(0, 1), 0.0, -1.0, 0, 1, Vector2(1, 0), -1.0, 0.0, 1, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_oa7mm"] curve = SubResource("Curve_owtyt") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_dbq5b"] particle_flag_rotate_y = true angle_min = 180.0 angle_max = 180.0 angular_velocity_min = -720.0 angular_velocity_max = -720.0 gravity = Vector3(0, 0, 0) alpha_curve = SubResource("CurveTexture_mro5w") emission_curve = SubResource("CurveTexture_oa7mm") [sub_resource type="Curve" id="Curve_a8a1y"] _data = [Vector2(0, 0.538462), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_wpjie"] curve = SubResource("Curve_a8a1y") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_rewyi"] emission_shape = 6 emission_ring_axis = Vector3(0, 1, 0) emission_ring_height = 0.0 emission_ring_radius = 1.0 emission_ring_inner_radius = 0.9 emission_ring_cone_angle = 90.0 direction = Vector3(0, 1, 1) radial_velocity_min = 3.99998 radial_velocity_max = 3.99998 gravity = Vector3(0, 0, 0) alpha_curve = SubResource("CurveTexture_wpjie") [node name="Particle" type="Node3D"] script = ExtResource("1_xld4w") [node name="Slash" type="GPUParticles3D" parent="."] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) layers = 512 material_override = SubResource("ShaderMaterial_rpy3g") cast_shadow = 0 gi_mode = 0 amount = 1 lifetime = 0.25 speed_scale = 1.8 fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_dbq5b") draw_pass_1 = ExtResource("9_p4cf0") [node name="Flare" type="GPUParticles3D" parent="."] emitting = false amount = 10 lifetime = 0.2 one_shot = true explosiveness = 1.0 local_coords = true trail_enabled = true trail_lifetime = 0.1 process_material = SubResource("ParticleProcessMaterial_rewyi") draw_pass_1 = ExtResource("10_ca10q")