[gd_scene load_steps=17 format=3 uid="uid://bh3ydvhkb4771"] [ext_resource type="Script" uid="uid://dxoik7jm7xm2q" path="res://script/effect/particle.gd" id="1_n7rn2"] [ext_resource type="Shader" uid="uid://b4x52xwsln0sq" path="res://render/shader/effect_slash.gdshader" id="2_eydbp"] [ext_resource type="Texture2D" uid="uid://4cxxxxdbbugc" path="res://render/texture/particle/gradient/gradient1.png" id="3_xand7"] [ext_resource type="Texture2D" uid="uid://c4byf37he3mjt" path="res://render/texture/particle/noise/noise1.png" id="4_f8gw0"] [ext_resource type="Texture2D" uid="uid://vy3c8opc6uju" path="res://render/texture/particle/mask/mask17.png" id="5_nj1by"] [ext_resource type="Texture2D" uid="uid://dd3e7ol8qa5eq" path="res://render/texture/particle/noise/noise2.png" id="6_dq6ln"] [ext_resource type="ArrayMesh" uid="uid://bhqhfenm05vo2" path="res://render/mesh/cone1.obj" id="7_dw3eu"] [ext_resource type="Texture2D" uid="uid://bn6fmxdjlp3wf" path="res://render/texture/particle/mask/mask19.png" id="8_gc3w6"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_n7rn2"] render_priority = 0 shader = ExtResource("2_eydbp") shader_parameter/tex_main = ExtResource("4_f8gw0") shader_parameter/tex_noise = ExtResource("6_dq6ln") shader_parameter/tex_mask = ExtResource("5_nj1by") shader_parameter/tex_gradient = ExtResource("3_xand7") [sub_resource type="Curve" id="Curve_dq6ln"] _limits = [0.0, 1.1, 0.0, 1.0] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1.1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_dw3eu"] curve = SubResource("Curve_dq6ln") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gc3w6"] particle_flag_rotate_y = true angle_min = 180.0 angle_max = 180.0 angular_velocity_min = -720.0 angular_velocity_max = -720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_dw3eu") [sub_resource type="ShaderMaterial" id="ShaderMaterial_lhosn"] render_priority = 0 shader = ExtResource("2_eydbp") shader_parameter/tex_main = ExtResource("4_f8gw0") shader_parameter/tex_noise = ExtResource("6_dq6ln") shader_parameter/tex_mask = ExtResource("8_gc3w6") shader_parameter/tex_gradient = ExtResource("3_xand7") [sub_resource type="Curve" id="Curve_n7rn2"] _limits = [0.0, 1.1, 0.0, 1.0] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1.1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_eydbp"] curve = SubResource("Curve_n7rn2") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_xand7"] particle_flag_rotate_y = true angle_min = 180.0 angle_max = 180.0 angular_velocity_min = -720.0 angular_velocity_max = -720.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_eydbp") [node name="Particle" type="Node3D"] script = ExtResource("1_n7rn2") [node name="Slash" type="GPUParticles3D" parent="."] transform = Transform3D(-4.37114e-08, -1.5, 0, 1, -6.55671e-08, 0, 0, 0, 1, 0, 0, 0) layers = 512 material_override = SubResource("ShaderMaterial_n7rn2") cast_shadow = 0 gi_mode = 0 emitting = false amount = 1 lifetime = 5.0 one_shot = true seed = 1352074707 fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_gc3w6") draw_pass_1 = ExtResource("7_dw3eu") [node name="Slash2" type="GPUParticles3D" parent="."] transform = Transform3D(-2.62268e-08, -0.6, 0, 0.6, -2.62268e-08, 0, 0, 0, 0.6, 0, 0, 0) layers = 512 material_override = SubResource("ShaderMaterial_lhosn") cast_shadow = 0 gi_mode = 0 emitting = false amount = 1 lifetime = 5.0 one_shot = true fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_xand7") draw_pass_1 = ExtResource("7_dw3eu")