[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://b4aysymwqtvtd"] [ext_resource type="Resource" uid="uid://duu05cr8gk5v4" path="res://config/attack/blunt_mid_hit_blow.tres" id="1_s12sc"] [ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_0lps6"] [ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="2_mhuew"] [ext_resource type="Animation" uid="uid://6u3dhxly760l" path="res://resource/skill_animation/hero01_fist_attack04.tres" id="3_bst70"] [ext_resource type="SpriteFrames" uid="uid://bhsotj76tuovy" path="res://resource/animation/character/hero01_fist_attack.aseprite" id="4_hyek5"] [ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="5_gn3tt"] [resource] script = ExtResource("2_mhuew") weapon = ExtResource("5_gn3tt") action = "attack_light" name = "" skill_animation = ExtResource("3_bst70") range = 0.0 free_lock = false ignore_push = false attack1 = ExtResource("1_s12sc") attack1_box = ExtResource("2_0lps6") stance_from = 3 stance_to = 4 break_level = 3 refresh_animation = false sprite_frames = ExtResource("4_hyek5") animation_name = "fist_attack04"