[gd_scene load_steps=19 format=3 uid="uid://io1yfgjm480t"] [ext_resource type="Script" path="res://script/effect/particle.gd" id="1_qxvm2"] [ext_resource type="Shader" path="res://render/shader/particle.gdshader" id="2_hr443"] [ext_resource type="Texture2D" uid="uid://bb0yfk0u4lqqn" path="res://render/texture/particle/shape/flare.png" id="3_c5vjp"] [ext_resource type="Texture2D" uid="uid://colhtjt8jon3v" path="res://render/texture/particle/shape/smoke.png" id="5_loelc"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_dkmkb"] render_priority = 0 shader = ExtResource("2_hr443") shader_parameter/is_billboard = null shader_parameter/tex_main = ExtResource("3_c5vjp") [sub_resource type="Curve" id="Curve_n5hkj"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.82266, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_hdmmt"] curve = SubResource("Curve_n5hkj") [sub_resource type="Curve" id="Curve_2o6rl"] max_value = 6.0 _data = [Vector2(0, 4.81319), 0.0, 9.63692, 0, 0, Vector2(0.123153, 6), 0.0, 0.0, 0, 0, Vector2(0.221675, 6), 0.0, 0.0, 0, 0, Vector2(1, 4.68132), 0.0, 0.0, 0, 0] point_count = 4 [sub_resource type="CurveTexture" id="CurveTexture_5ce5r"] curve = SubResource("Curve_2o6rl") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_acw2w"] angle_min = -72.3 angle_max = -72.3 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_5ce5r") color = Color(0.635294, 0.827451, 1, 1) alpha_curve = SubResource("CurveTexture_hdmmt") [sub_resource type="QuadMesh" id="QuadMesh_0j7av"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_vkw8i"] render_priority = 0 shader = ExtResource("2_hr443") shader_parameter/is_billboard = false shader_parameter/tex_main = ExtResource("5_loelc") [sub_resource type="Curve" id="Curve_didyq"] _data = [Vector2(0, 0.32967), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_3pi6l"] curve = SubResource("Curve_didyq") [sub_resource type="Curve" id="Curve_6dnuy"] max_value = 4.0 _data = [Vector2(0, 1.75824), 0.0, 0.0, 0, 0, Vector2(1, 2.76923), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_skg43"] curve = SubResource("Curve_6dnuy") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gjwvd"] angle_min = 1.07288e-05 angle_max = 720.0 velocity_pivot = Vector3(0, 0, 1) spread = 180.0 initial_velocity_max = 0.2 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_skg43") color = Color(0.521569, 0.509804, 0.501961, 1) alpha_curve = SubResource("CurveTexture_3pi6l") [sub_resource type="QuadMesh" id="QuadMesh_0kefl"] [node name="Particle" type="Node3D"] script = ExtResource("1_qxvm2") [node name="Slash" type="GPUParticles3D" parent="."] layers = 512 material_override = SubResource("ShaderMaterial_dkmkb") cast_shadow = 0 emitting = false amount = 1 lifetime = 0.15 one_shot = true fixed_fps = 60 local_coords = true process_material = SubResource("ParticleProcessMaterial_acw2w") draw_pass_1 = SubResource("QuadMesh_0j7av") [node name="Smoke" type="GPUParticles3D" parent="."] layers = 512 material_override = SubResource("ShaderMaterial_vkw8i") cast_shadow = 0 emitting = false amount = 2 lifetime = 2.0 one_shot = true explosiveness = 1.0 process_material = SubResource("ParticleProcessMaterial_gjwvd") draw_pass_1 = SubResource("QuadMesh_0kefl")